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The Civil War 1861-65 (KISS) project

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  • The Civil War 1861-65 (KISS) project

    Introducing:

    The American Civil War 1861-1865 (KISS=Keep it simple, stupid; aka "Civil War for Dummies")
    ----------------------------------------------------------------------
    1) Some details:

    - The map is roughly of the same size as the board game "The Civil War" made by Victory Games, that is 58 wide x 40 high

    -Weekly turns (aprox 200 turns total)

    -So far there's one special unit for confederates, which is
    a different cannon.

    -The map will not be exact geographically in every detail

    -The idea is to make an scenario that resembles the ACW, giving it somewhat the feel of the grand strategic point of view but without having to spend six months doing research or 1000 hours trying to place every single river turn at the exact location of the map.

    -Each side will have about 12-14 cities only (because I dislike those maps of previous scenarios of this war or any other war where the map is completely crowded and it takes like 1 hour to move each turn).

    2) I need help:

    2.1) How do I block the technology tree so that there is no further advancement past the Renaissance technologies?

    2.2) Victory conditions will be based on how many cities each side captures of the enemy's. So, how does one do to say, for example:

    a) If the Union has captured 6 cities of the Confederacy, it wins. OR

    b) if the union has captured Richmond plus another 3 cities of the Confederacy, it wins

    2.3) How to disable: barbarians, city razing, new city construction?
    --> Ok, I have added the following lines to the Begingame section of the xml file:
    Option=GAMEOPTION_NO_CITY_RAZING
    Option=GAMEOPTION_NO_CITY_FLIPPING
    Option=GAMEOPTION_NO_BARBARIANS
    Option=GAMEOPTION_ALWAYS_WAR
    Hopefully this will do the trick for some issues. No city building I think i solved by disabling settlers.

    2.4) I have disabled settlers and other units simply by editing the appropriate XML file saying that they require OIL, and there is none on the map.

    3) Mod Info: Will be using a modified mod of someone who made a confederate civilization mod. It includes confederate flag and DAVIES or LEE as leaderheads. Also I am disabling some technologies and units.

    4) Current state of development:
    -Doing solitaire playtesting and some adjustments and waiting to solve the unresolved issues mentioned in section 2 above.
    -Expected time of completion of first playtestable: 2 days.


    5) First screenshots:







    Khartoum, Sudan Wars 1883-85
    an Epic of the Wars in the Sudan
    A new mod for CIV III Conquests Finally HERE !

  • #2
    More info and screenshots now at:

    THE CIVIL WAR 1861-65
    Khartoum, Sudan Wars 1883-85
    an Epic of the Wars in the Sudan
    A new mod for CIV III Conquests Finally HERE !

    Comment


    • #3
      Version 1 now ready for download (it includes a readme with install instructions) in rar format:





      Also in zip format available here at Apolyton:
      Last edited by Thrust123; January 26, 2006, 06:52.
      Khartoum, Sudan Wars 1883-85
      an Epic of the Wars in the Sudan
      A new mod for CIV III Conquests Finally HERE !

      Comment


      • #4
        Uh, it's the War of Secession

        Comment


        • #5
          Originally posted by Harry Tuttle
          Uh, it's the War of Secession
          You are right, corrected that mistake now...
          Khartoum, Sudan Wars 1883-85
          an Epic of the Wars in the Sudan
          A new mod for CIV III Conquests Finally HERE !

          Comment


          • #6
            mmm, crashed back to the desktop before the game even finished loading.
            Esquire

            Comment


            • #7
              hey thrust, i like the idea. especially the simplicity of it. the only suggestion i thought of before trying it is the following:

              the victory conditions seem to only reflect Northern objectives for the war. and i think its simple to fix which is why im suggesting it. perhaps the confederates job is simply to survive the 200 turns, while the unions job is to take the requisite cities. this way, you could make the union much more powerful (as it was) and stay true to each sides true objectives.

              it sounds from your first post that you may not know how to do complex things like separate victory conditions, and nor do i, but i figured it would do a better job of attaining that simple civil war feel that you're going for.

              Comment


              • #8
                Originally posted by Harry Tuttle
                Uh, it's the War of Secession
                Nope its the Civil War.

                There was no sucession because the side that wanted it lost therefore they must be wrong
                *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

                Comment


                • #9
                  Originally posted by conmcb25


                  Nope its the Civil War.

                  There was no sucession because the side that wanted it lost therefore they must be wrong
                  He had the word spelled wrong before. I'm from Cleveland anyways...

                  Comment


                  • #10
                    Isn't it the war of northern agression?

                    Comment


                    • #11
                      well

                      Originally posted by Kung Karl
                      Isn't it the war of northern agression?
                      Why, yes. Yes it was.

                      Comment


                      • #12
                        The south fired the first shot

                        *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

                        Comment


                        • #13
                          Originally posted by conmcb25
                          The south fired the first shot

                          At their own fort. No reason for the north to invade the south for firing at themself.

                          Comment


                          • #14
                            We could around and around like this virtually forever you know
                            *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

                            Comment


                            • #15
                              Originally posted by conmcb25
                              We could around and around like this virtually forever you know
                              ... and North will still be the ones who invaded the free and independent states of the South

                              Comment

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