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[Mod] Better Civilopedia

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  • #31
    Great work Sevo. Much easier to navigate.

    I downloaded the v1.93 zip and extracted to the dir stated in SEVOPEDIA_readme. Only prob is that it shows TXT_KEY_PEDIA_CATEGORY_UPGRADES instead of 'Unit Upgrades' in the left hand column.

    Am I installing incorrectly ?

    Thanks for the improved pedia.

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    • #32
      Originally posted by KingG
      Only prob is that it shows TXT_KEY_PEDIA_CATEGORY_UPGRADES instead of 'Unit Upgrades' in the left hand column.
      I have or rather had the same problem, solved it by copying "CIV4GameText_UnitUpgrades.xml" from "My Games\...\XML\Text" to ....\Sid Meier's Civilization 4\Assets\XML\Text"

      I have another problem, when following a link in one of the library entries that leads to an entry under another category, I have to select a different category and then the old category to have the sublist of that category displayed again.

      Example:
      When clicking on a req. tech. for a unit the sublist changes to that of tech. If I then want to see the Units list I canot simply click on Units in the category list to se it, but have to first select another category, befor I can select Units.
      Visit my CTP-page and get TileEdit and a few other CTP related programs.
      Download and test SpriteEdit development build.

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      • #33
        Hi Sevo, while using your Sevopedia I received following error message:

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        • #34
          No doubt I'm just doing something ignorant, but I thought I did this as specified:

          "Unpack the archive. It will automatically create the correct folder tree.

          For the vanilla cIV, you can do this in either /My Docs/My Games/cIV/CustomAssets or you can add it to /civ4/mods/customassets and use it as a loadable mod."

          So under the Civ4/CustomAssets directory
          there is now a directory /sevopedia and in turn an /Assets directory with /XML and /Python directories. There is no change to the visible Civopedia.

          What did I do wrong?
          "...your Caravel has killed a Spanish Man-o-War."

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          • #35
            Originally posted by Hermann the Lombard
            No doubt I'm just doing something ignorant, but I thought I did this as specified:

            "Unpack the archive. It will automatically create the correct folder tree.

            For the vanilla cIV, you can do this in either /My Docs/My Games/cIV/CustomAssets or you can add it to /civ4/mods/customassets and use it as a loadable mod."

            So under the Civ4/CustomAssets directory
            there is now a directory /sevopedia and in turn an /Assets directory with /XML and /Python directories. There is no change to the visible Civopedia.

            What did I do wrong?
            I have the same problem: no change to the original Civopedia!

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            • #36
              Hey, is this compatible with 1.61 as-is or is it going to be updated?
              Those who live by the sword...get shot by those who live by the gun.

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              • #37
                It's glitchy....

                On 1.61, the menu paths don't quite work. Some things become seriously hard to find.

                Of course, that would be just me installing the mod in the game dir instead of the My Games dir

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                • #38
                  This looks very nice, any word on 1.61 compatibility? And Warlords...because eventually I'll have to buy that too /grin
                  FOR THE VITAE!

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