There has been some talk about adding new specialists with corresponding Great People. There is already a mod with Officers and Great Officers.
I wonder whether specialists can be python-coded to add health to a city. In that case, it would be obvious to add Doctors. These would not just represent people with a medical doctor's degree, but all kinds of employees of the health and medical sector (which is a significant part of a developed society).
* New building: Clinic. Requires Philosophy. 100 shields. +1 health. Allows 1 doctor.
* Changed building: Hospital. Now gives only +1 health, but allows 2 doctors.
* New specialist: Doctor. +2 health, 3% chance of Great Doctor.
* New Great person: Great Doctor. Can settle as a Great Doctor Specialist (+3 health, 3 science), found a Medical Institute (Medic I for all units built in city & health bonus for certain resources), discover a Growth technology or help starting a Golden age.
List of Great Doctors: Hippocrates, Galenos, Avicenna, Rhazes, William Harvey, Florence Nightingale, Henri Dunant, Louis Pasteur, Alexander Fleming, Linus Pauling...
The health benefits from Doctors should be offset by increasing health penalties and decreasing bonuses. A Clinic and a Hospital, together with three Doctors, would give +8 health. This could be done by removing the resource bonuses from Granaries and Grocers (a total of +7 health), and adding them to the Medical Institute.
I wonder whether specialists can be python-coded to add health to a city. In that case, it would be obvious to add Doctors. These would not just represent people with a medical doctor's degree, but all kinds of employees of the health and medical sector (which is a significant part of a developed society).
* New building: Clinic. Requires Philosophy. 100 shields. +1 health. Allows 1 doctor.
* Changed building: Hospital. Now gives only +1 health, but allows 2 doctors.
* New specialist: Doctor. +2 health, 3% chance of Great Doctor.
* New Great person: Great Doctor. Can settle as a Great Doctor Specialist (+3 health, 3 science), found a Medical Institute (Medic I for all units built in city & health bonus for certain resources), discover a Growth technology or help starting a Golden age.
List of Great Doctors: Hippocrates, Galenos, Avicenna, Rhazes, William Harvey, Florence Nightingale, Henri Dunant, Louis Pasteur, Alexander Fleming, Linus Pauling...
The health benefits from Doctors should be offset by increasing health penalties and decreasing bonuses. A Clinic and a Hospital, together with three Doctors, would give +8 health. This could be done by removing the resource bonuses from Granaries and Grocers (a total of +7 health), and adding them to the Medical Institute.
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