This map is going to be the foundation of the Wheel of Time MOD I hope, so eventually this map will be a separate thing from the overall MOD.
So this is just a map with fixed starting positions. The map is 75X50 and has 18 civs.
Warning since the map is based on a existing universe it is not necessarily balanced although each starting position has a variety of resources close at hand and most of what they will need nearby. There are only 6 of most items and 12 of the more important items so scarcity is an issue.
I forgot to put goody huts on the map so they will definitely be included at minor city sites for verison 1.1.
Here is a sneak peak at what you are getting

Here is a copy of the README
tWoT for Civ4
Randland 1.0 README
This is hopefully the begining of the Wheel of Time Mod for Civ4.
As of now I (Becephalus) am the sole project member.
I do ask that anyone using this or any future products of this mod ask me first,
either through the threads on the Apolyton or CivFanatics forums
(where you most likely found this) or by email Becephalus@gmail.com.
Anyone who would like to contribute ideas or content should also feel free to contact me.
INSTALLATION
Put this file in your PublicMaps directory in your Civ4 folder
You can then play it by doubleclicking on it in the folder,
or choosing it within the game as a scenario.
MISC. INFO
I have made this map of Randland (the main area in the Wheel of Time books)
for the mod. Right now it is just a map with 18 Civs in the starting locations of the 18
factions I thought should be included.
Each WoT faction was assigned the Civ4 faction I thought best fit,
(this has to be the solution until I can put the time and effort in to create 18 factions).
For any other information questions/comments etc. try here
FEEDBACK is much appreciated
The Starting Locations are as follows
Civilization = WoT Faction (WoT city in starting location)
Japan = Shienar (Fal Moran)
Mongol = Arafel (Shol Arbela)
Aztec = Kandor (Chachin)
China = Saldea (Maradon)
India = The White Tower (Tar Valon)
French = Cairhien (Cairhien)
English = Andor (Caemlyn)
America = Manetheren (Emond's Field)
Germany = Arad Doman (Bandar Eban)
Russia = Katar (Katar)
Perisa = Tarabon (Tanchico)
Arabia = Amadacia (Amador)
Egypt = Altara (Ebou Dar)
Rome = Murandy (Lugard)
Inca = Illian (Illian)
Spain = Tear (Tear)
Greece = Mayene (Mayene)
Mali = Seafolk (Tremalking)
So this is just a map with fixed starting positions. The map is 75X50 and has 18 civs.
Warning since the map is based on a existing universe it is not necessarily balanced although each starting position has a variety of resources close at hand and most of what they will need nearby. There are only 6 of most items and 12 of the more important items so scarcity is an issue.
I forgot to put goody huts on the map so they will definitely be included at minor city sites for verison 1.1.
Here is a sneak peak at what you are getting

Here is a copy of the README
tWoT for Civ4
Randland 1.0 README
This is hopefully the begining of the Wheel of Time Mod for Civ4.
As of now I (Becephalus) am the sole project member.
I do ask that anyone using this or any future products of this mod ask me first,
either through the threads on the Apolyton or CivFanatics forums
(where you most likely found this) or by email Becephalus@gmail.com.
Anyone who would like to contribute ideas or content should also feel free to contact me.
INSTALLATION
Put this file in your PublicMaps directory in your Civ4 folder
You can then play it by doubleclicking on it in the folder,
or choosing it within the game as a scenario.
MISC. INFO
I have made this map of Randland (the main area in the Wheel of Time books)
for the mod. Right now it is just a map with 18 Civs in the starting locations of the 18
factions I thought should be included.
Each WoT faction was assigned the Civ4 faction I thought best fit,
(this has to be the solution until I can put the time and effort in to create 18 factions).
For any other information questions/comments etc. try here
FEEDBACK is much appreciated
The Starting Locations are as follows
Civilization = WoT Faction (WoT city in starting location)
Japan = Shienar (Fal Moran)
Mongol = Arafel (Shol Arbela)
Aztec = Kandor (Chachin)
China = Saldea (Maradon)
India = The White Tower (Tar Valon)
French = Cairhien (Cairhien)
English = Andor (Caemlyn)
America = Manetheren (Emond's Field)
Germany = Arad Doman (Bandar Eban)
Russia = Katar (Katar)
Perisa = Tarabon (Tanchico)
Arabia = Amadacia (Amador)
Egypt = Altara (Ebou Dar)
Rome = Murandy (Lugard)
Inca = Illian (Illian)
Spain = Tear (Tear)
Greece = Mayene (Mayene)
Mali = Seafolk (Tremalking)
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