This mod was inspired by this thread, where the Banana option proved more popular than Organized and Expansionist combined. You can now play with the Banana trait.

Bananas Trait:
Monty (of the Aztecs) is now Bananas and Aggressive.
Isabella (of the Spanish) is now Spiritual and Bananas.
There possibly is a redeeming quality of this mod, in that it demonstrates how to implement new leader traits, and some python stuff. (I also used the proper mod architecture rather than editing the .py files directly)

Bananas Trait:
- Starts with a sacred Banana Plantation within a city radius of the settler.
- Cities gain +1 happiness for EVERY banana resource you have! Don't trade them away!
- Grocers are 50% cheaper.
Monty (of the Aztecs) is now Bananas and Aggressive.
Isabella (of the Spanish) is now Spiritual and Bananas.
There possibly is a redeeming quality of this mod, in that it demonstrates how to implement new leader traits, and some python stuff. (I also used the proper mod architecture rather than editing the .py files directly)
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