Medic promotions do not stack, only the highest is taken into account.
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[Mod] Promotion and Traits
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Could you detail each icon, please ?In all that we undertake it is necessary to give two thirds to the mind and the other third randomly. Increase the first fraction and you will become pusillanimous, increase the second and you will be reckless.
Napoleon
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Originally posted by Zuul
Attack has negative defence on all terrain types that equals the power-up.
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Attack I has 15% more when attacking and 0% more when defending. Instead of the Combat I that has 10% more when attacking and 10% more when defending.
Attack I+II+III gives 50% more when attacking and 0% more whne defending.
Combat I+II+III gives 30% more when attacking and 30% more when defending.
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Updated the mod to v0.5. See first post.
Added 27 promotions/traits/perks/effects.
Still you can only get traits/perks in worldbuilder, but next version will have some system for it (was thinking of adding it to current version but I have an headace and don't want to delay it much more).
Thanks for all suggestions. Added all that you can do with current xml. Will try to add the new effects with Phyton another time.
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Cool mod - little to radical for me though.
But since you figured out how to do "aiding", can i request a different mod from you?
I'm looking for something simple - It is civ afterall.
Could you give a +5% combat strength for every different type of unit that is in a stack - with a minimum of 2 different types required ?
For example:
I have only melee in a stack = no bonus.
I have melee & archer = 10% bonus strength
I have melee, recon, & archer = 15% bonus strength.
etc..
Please? pretty please?
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Yes it would be a 'watered down' version of your current mod. As i've said, i like your ideas, its just to 'radical' for me.
Yes, i'm saying a scout should be able to help a modern armor. But not because of its 'strength' ratings, but because "recon" helps "armor". It is supposed to encourage having more variety in your stacks. AI would also benefit from it since it usually mixes its stacks. So for each different type you have in a stack, you get a overall combat bonus/promotion.
Have i tested your mod? I've downloaded it and looked at it's files. Wouldn't install it since its to many promotions, to much change, to complex overall. I like to keep my civ game simple.
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