Would it be possible to make something like this?
When a unit is near a fort, all tiles that are adjacent to the fort would become impassable for him (like peaks), except the fort itself and of course the tiles that are at least one square away ?
When a unit is near a fort, all tiles that are adjacent to the fort would become impassable for him (like peaks), except the fort itself and of course the tiles that are at least one square away ?
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