I have been toying a bit with the game files to remove some religions for smaller games (as 7 is too many when you have 5 players), and found out there is a file which has commerce, culture, science and spread values for all religions. They are all set to the same values, but it is very simple to mod them if you are so inclined (giving some religions different bonuses and allowing them to spread at different speeds).
This means that while in the official game the touchy subject of religious differences is not disturbed, we can do it in our mods.
Thanks Firaxis, for this. It is great.
This means that while in the official game the touchy subject of religious differences is not disturbed, we can do it in our mods.
Thanks Firaxis, for this. It is great.
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