The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
You can't just combine them, because they both use a compiled DLL. Given that Dale is programming on both, though, I don't doubt he'll incorporate the patchmod stuff as appropriate into AODII in (probably short) time. Several of the changes are in there already, in fact, though not the REF or education changes.
<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
For the REF adjustment, are the current settings set to what the game initially had or is there already an "adjustment". I couldn't really understand if it was altered already.
To make the REF smaller, which way would I adjust the "200" setting.
The current settings are an adjustment, but not a huge one. They range from harder on the hardest level to much easier on the easiest levels.
Bigger number = smaller REF. This is the % (times 100) increase in the # of liberty bells needed for each additional REF unit past the first new one (first new one takes 75 give or take, then it increases at a certain percentage, say 85 for the second, 95 for the third, or whatever; instead, this percent changes that difference - in the above example, 10 - and multiplies it by (#/100), so at 200 it doubles it, so instead of 75,85,95 you have 75,95,115.
<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
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