Hi vyeh,
Yeah, I've looked into this on more than one occasion. The one thing thats really been stymieing me at this point is how to get the AIs to play better in this environment (which is one of the main underlieing themes for most of what I do). So far I really haven't had any real great ideas to push this forward, so I've sort of set this on a back-burner for now.
Any chance you've had some good ideas to implement in this environment?
D


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