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  • Originally posted by Von Bert
    WE WANT MUSIC !!!! WE WANT MUSIC !!!!
    Exactly what I was thinking yesterday!

    And yes, the Ride of the Valkyrie is a must!

    And I wouldn't mind Paint it Black either...
    Ankh-Morpork, we have an orangutan...
    Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
    POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
    LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

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    • MUSIC

      My ultimate Nam tracks would have to include Gimme Shelter and (I can't get no) Satisfaction both by the Rolling Stones as well as all the tracks mentioned above!
      The Woodstock wonder/event would have to include a bit of Jimi!!!

      It is possible to play tracks I know but I am a bit sketchy as to when and how! I know you can have an event that triggers a wav (?) file.
      What else can be done? Is it possible to replace all the original music?
      If so how could I upload it or could I send it via e-mail on request.
      Also would sending, uploading copyrighted music land me in any trouble?

      I will make it my mission to include as much atmospheric music as I can dudes!

      Any other requests?
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      • Hendrix for sure, and White Rabbit by Jefferson Airplane. For some reason I associate the Strolling Bones' 'Paint it Black' with 'Nam.
        http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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        • Paint it Black was playing during the credits of Full Metal Jacket! I downloaded White Rabbit on my phone the other day. I remembered it from Platoon where they are all getting high in the bunker and Charlie Sheen inhales smoke through Sgt Elias's shotgun! It was on some purfume advert on TV recently and I spent weeks trying to find out who it was by so I could get hold of it!

          BTW does anyone know who did 'hey now, whats that sound, everyone look whats going down', oh you know the one, go on, hum it!
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          • "For What It's Worth" by Buffalo Springfield.
            "You give a guy a crown and it goes straight to his head."
            -OOTS

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            • Welcome back to the Great Game, MD!
              El Aurens v2 Beta!

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              • Indeed!
                Tecumseh's Village, Home of Fine Civilization Scenarios

                www.tecumseh.150m.com

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                • I owe it to techumseh after jinxing Dwayne Roloson last June.
                  "You give a guy a crown and it goes straight to his head."
                  -OOTS

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                  • Cool - got my underground sea avatar back!
                    Last edited by Michael Daumen; February 2, 2007, 13:01.
                    "You give a guy a crown and it goes straight to his head."
                    -OOTS

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                    • Hi Werd

                      past days i was modding a bit around the old vietnam scenario..
                      so..
                      i wish post here my last "exercise"..



                      I had the idea.. surely already used.. to use COUNTERS for units, as in a real boardgame, instead of characters..
                      and.. well allso write on it the combat value

                      what do u think ?
                      sure they cover a bit terrain, but so finally i can use the "t" on keyboards.. to show terrain ..

                      maybe im getting older and my sight needs to be helped in detetc units over the map ?

                      btw.. i also found somewhere a nice "jungle" that seem to fit well...

                      if needed i ll try to post all of it.. included the PSD file for photoshop to create counters..

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                      • VB
                        Nice idea. It sounds wrong but actually looks pretty good! I can see the potential for these markers in games with many units close together as it would make it very clear where the front lines were. It would also work very well for a proper strategic game and could be used along with unit symbols to create a good effect. I will try and post an example of what I mean!

                        If you could post the terrain file it would be appreciated. I like the jungle and wooded hills. I already have jungle and hills but there are two spare terrain slots left that I can play about with. I think I will make one a Plantation square for the south of the country!

                        Below is a very early screenshot of the game in development.

                        Thanks
                        Last edited by McMonkey; February 3, 2007, 08:10.
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                        • Coastal plain around Qui Nhon

                          In final game the shields will be sorted, there wont be R's and purple V's all over the plave and the black airborne trooper won't have white arms!

                          I may also try to make the yellow / orange hills a bit greener!
                          Attached Files
                          Last edited by McMonkey; February 3, 2007, 08:16.
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                          • Nice werd !
                            i like the hilly/mountains ..and cool-elicopter!
                            http://elpero.interfree.it/TERRAIN1.BMP
                            there the terrain1.bmp file ..

                            here the zipped PSD file of units with counters..

                            but i dunno if the zip work (this free webspace i got sucks.. :S )

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                            • Knights / Musketeers

                              I really need to start planning out unit possitions on the unit gif. I think I am ok with Knights/Musketeers but I want to double check first. As far as I remember those slots mean that any unit in of the same type with worse stats cannot be built after they are developed! (a simplification I know).
                              Therefore, as I intend to use a few different settler type units with very low attack/defence, would it make sense to put them in the K/M slots?
                              This seems a simple way of getting arround the problem without wasting the space. I will still use the engineer slot to get its bonus!

                              If there is anything I should know before I go ahead then please let me know!

                              Thanks

                              VB. I got the terrain gif but the zip file did not work.
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                              • yeah.. the knight/musketer rule !
                                i rememeber something about.. as you say..
                                also something to do with SPEED maybe..

                                so that rule is there ALSO fro TOT scenario ?

                                But im in no position to help more!!

                                can be an idea to use it for low-settlers.. yes.. or also some thai/laos units that will never had chance to reallly battle..
                                i dunno..
                                good luck
                                (and now Rugby on tv!! england-scotland? .. italy just lost with france.. as usual.. )

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