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Thread: PolyCast Episode 03: "The View From Here"

  1. #1
    DanQ
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    PolyCast Episode 03: "The View From Here"

    Apolyton Civilization Site`s (ACS) official podcast now has three episodes under its belt. PolyCast is a bi-weekly roughly one-hour production featuring co-hosts Daniel "DanQ" Quick, Wouter "Locutus" Snijders, Makahlua and Imran Siddiqui in an effort to give the Civilization community now an interactive voice.

    Standard segments "News", "Modcast" and "Interview" are joined by "Time Machine" again in the series` third episode, "The View From Here", now available for download in MP3 format at 64kbps quality. Total runtime is 68m39s (33.0MB). The "Interview" segment features the first in a two-part chat with Civilization III Co-Designer and Civilization IV Lead Designer Soren Johnson from Firaxis Games to discuss Civilization Chronicles.

    Contributing greatly to the show`s interactive capability are means to call-in via Skype, telephone and email the co-hosts your questions or comments about Civ the game, community, or the show and Apolyton itself.

    ACS is the first and to date only known Civ fansite to produce its own podcast.
    Last edited by DanQ; April 11, 2007 at 23:11.

  2. #2
    EPW
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    I tried listening to it, but it would only download the first 10 minutes or so.
    "

  3. #3
    DanQ
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    It sounds like the download was interrupted either at your (connection) end our our (server) end. After uploading the file I tested it to ensure the transfer was as successful as it appeared and this was the case.

    Try again; if this difficulty persists, consider using a download resume program such as GetRight ( http://www.getright.com ) to obtain this file.

    --------
    Dan; Apolyton CS

  4. #4
    EPW
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    I figured out what the problem was, it was on my end. Downloading successfully now
    "

  5. #5
    DanQ
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    Originally posted by EPW
    Downloading successfully now


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    Dan; Apolyton CS

  6. #6
    Nubclear
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    Censors

  7. #7
    Nubclear
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    Controversy, Canadian style
    Mentioning me
    Imran
    Locutus

  8. #8
    DanQ
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    Have you listened to the entire episode then, CT?

    --------
    Dan; Apolyton CS

  9. #9
    EPW
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    It was good Definitely better than the first two anyways

    I think it should be about 20 minutes shorter though

    "

  10. #10
    Nubclear
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    Originally posted by DanQ
    Have you listened to the entire episode then, CT?

    --------
    Dan; Apolyton CS
    No I listened to about 30 minutes of it so far. I have something to prepare for today, so I cant listen to it all

  11. #11
    DanQ
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    Originally posted by EPW
    It was good
    On behalf of the team, thank you kindly.

    Definitely better than the first two anyways
    Indeed... I think? Can you be more specific... I think?

    I think it should be about 20 minutes shorter though
    If you come across a segment that is not of interest to you (or becoming not of interest to you), you can always skip past it...



    --------
    Dan; Apolyton CS

  12. #12
    DanQ
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    Originally posted by Comrade Tassadar
    No I listened to about 30 minutes of it so far. I have something to prepare for today, so I cant listen to it all
    Only the first 30 minutes? Whatever you have to prepare must be important indeed...

    --------
    Dan; Apolyton CS

  13. #13
    Solver
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    It's a shame that Soren's audio turned out to be this way. I know it's not your fault and that a lot of work was put into making it at all intelligible, but still a shame .

    Oh, and the initial musical intro was too long. Dan first speaks at 23 seconds in. I personally feel that speech should begin at no more than 10-15 seconds in.
    Solver, WePlayCiv Co-Administrator
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  14. #14
    DanQ
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    Originally posted by Solver
    Oh, and the initial musical intro was too long. Dan first speaks at 23 seconds in. I personally feel that speech should begin at no more than 10-15 seconds in.
    Suffice to say that we know that we will not be able to please everyone.

    How did you find the other sections of the episode? Have you exercised your option to rate it yet?

    --------
    Dan; Apolyton CS

  15. #15
    Solver
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    Haven't listened to all other parts yet .
    Solver, WePlayCiv Co-Administrator
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  16. #16
    Solver
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    Gotta give it an 8 . Best in terms of content so far, I think!
    Solver, WePlayCiv Co-Administrator
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  17. #17
    DanQ
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    Originally posted by Solver
    Gotta give it an 8 . Best in terms of content so far, I think!


    (No pressure for the next one, fellow Polycasters. )

    --------
    Dan; Apolyton CS

  18. #18
    EPW
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    Originally posted by DanQ

    If you come across a segment that is not of interest to you (or becoming not of interest to you), you can always skip past it...
    Thats not very practical

    Originally posted by DanQ

    Indeed... I think? Can you be more specific... I think?
    I thought more than 20 minutes should have been cut from the first two

    Oh and you had star power in this one

    AND if I gave the show and "excellent" rating you would have no reason to try to improve
    "

  19. #19
    DanQ
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    Originally posted by EPW
    Thats not very practical


    Oh and you had star power in this one
    Why, thank you.

    AND if I gave the show and "excellent" rating you would have no reason to try to improve


    --------
    Dan; Apolyton CS

  20. #20
    Nubclear
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    Originally posted by DanQ

    Only the first 30 minutes? Whatever you have to prepare must be important indeed...

    --------
    Dan; Apolyton CS
    I was preparing for my mothers funeral. Thanks for bringing it back up, DanQ Real nice way to make friends.

  21. #21
    DanQ
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    Originally posted by Comrade Tassadar
    I was preparing for my mothers funeral. Thanks for bringing it back up, DanQ Real nice way to make friends.
    My apologies, Comrade. I had no idea it was of this nature, particularly given your use of the smiling smilie around it.

    --------
    Dan; Apolyton CS

  22. #22
    joncha
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    Fake Tassadar steals my poor-taste jokes and uses them in dead forums.
    If Tehben spits eggs at you, jump on them and throw them back. ~ Belgium Doesn't Exist! ~ Eventis: Catastrophic database failure free since March 19, 2012 Eventis AD&D 6th Age Campaign: Chapter 1: Into the Widlerness, Chapter 2: Brotherhood of the Wolf ~ New! Star Trek: Eventis

  23. #23
    Nubclear
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    Joncha, you are nearly as insensitive as DanQ To even suggest that I might ever joke about my mothers funeral is to suggest that I might, at some point in time, ever act as an asshat. You ought to be ashamed, sir, for your crass accusations.

    I bet Locutus, he who is loved by all, would sympathise with me

  24. #24
    joncha
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    RIP Faded Glory
    If Tehben spits eggs at you, jump on them and throw them back. ~ Belgium Doesn't Exist! ~ Eventis: Catastrophic database failure free since March 19, 2012 Eventis AD&D 6th Age Campaign: Chapter 1: Into the Widlerness, Chapter 2: Brotherhood of the Wolf ~ New! Star Trek: Eventis

  25. #25
    DanQ
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    Summary of Topics

    Summary of topics for this episode:

    NEWS (03m54s)
    Civilization IV: Warlords version 2.08 patch hotfix and general availability, EGE modding competition update, CivIV mods for Mac and Warlords expansion port nearing completion, Ages of Man IV released, Galactic Civilizations II expansion Dark Avatar beta near and Civilization Chronicles book excerpt.

    MODCAST (23m50s)
    Is the CivIV expansion Warlords worth getting, how do Warlords traits compare to others and why do some civilizations never amount to anything.

    INTERVIEW (39m15s)
    LOCUTUS and MAKAHLUA begin their two-part conversation with Civilization III Co-Designer and Civilization IV Lead Designer Soren Johnson from Firaxis Games to discuss Civilization Chronicles.

    TIME MACHINE (64m47s)
    Marking the closing of MicroPROSE's Hunt Valley, Maryland studio, the company's last.
    Last edited by DanQ; March 23, 2007 at 20:21.

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