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Thread: So what's with Stables

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    Willem
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    So what's with Stables

    I saw a mention about Stables in a post/review awhile back and I'm wondering if they did in fact make it into the game. And if so what do they do? I'm still waiting for the stores in this area to get the XP in, it seems someone's been screwing up the the distribution. Two days now and no one has it yet.

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    Will9
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    +2 xp for muonted units in addition +3 from a baracks.

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    Willem
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    Cool! Now if only they would give aircraft some points with Airports.

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    Dis
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    aircraft don't get promotions, so it seems a bit useless.

  5. #5
    dregor
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    I was disappointed when I made a stables as Carthage and it didn't give horses Starting with no horses anywhere at all on accessible bits of land in an archipelago sucks when your UU needs em.
    - Dregor

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    Prussia
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    That would be pretty nice if stables granted you horses...

  7. #7
    Thedrin
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    Possibly too nice, With the chariot's new bonus I can see any civs starting out without horses being dogpiled by neighbours with horses and bronze during the early game.

    Edit: Well maybe not, but horseless civs will be easy picking compared to others.

  8. #8
    dregor
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    I think that maybe stables should require horses to be built. What sense is there in building one when you don't have any horses to stable? Do you rest and water your Praetorians there?
    - Dregor

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    Cort Haus
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    Originally posted by dregor
    What sense is there in building one when you don't have any horses to stable? Do you rest and water your Praetorians there?
    Use them to incubate Great Prophets? [/nativity scene]

  10. #10
    Blaupanzer
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    Capture wolves and have wolf riders?
    No matter where you go, there you are. - Buckaroo Banzai
    "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

  11. #11
    Mergle
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    Originally posted by dregor
    I think that maybe stables should require horses to be built. What sense is there in building one when you don't have any horses to stable? Do you rest and water your Praetorians there?
    War Elephants. Camels.

  12. #12
    Andrew1999
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    I've seen complaints in other threads about horse archer and cossacks being weakened. If you factor in the stables, though, cavalry units across the board get strengthened. This seems to reinforce the historical idea that cavalry units are your elite force drawn from the upper class.

  13. #13
    dregor
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    Originally posted by Mergle

    War Elephants. Camels.
    Touche ;P

  14. #14
    samspock
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    I think that horses should be horse storage units where when you get horses they fill up. If you loose horses you can produce x number of mounted units before they run out. That might be too powerful though. Perhaps a wonder instead?

  15. #15
    Prussia
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    Or maybe a mounted unit can stop by a stable and spend x amount of turns their building up experience.

  16. #16
    Willem
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    Originally posted by Dis
    aircraft don't get promotions, so it seems a bit useless.
    Well they should, there's a number of promotions that could easily apply to them. And having Airports give XP, would provide an incentive to specialize certain cities for aircraft production, much like Stables now encourage mounted production.

  17. #17
    Makahlua
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    Mmmm...stealth bombers with Accuracy promotions would be -sweet-!

    City? What city?
    But there's no sense crying over every mistake. You just keep on trying till you run out of cake.
    PolyCast | Girl playing Civ + extra added babble! | Yo voté en 2008!

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    Flash
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    I miss Colonization's way they treated resources and selling goods on the open market. I miss being able to ruin the AI's day by capturing a load of horses or muskets.

    But I guess getting XP's is better than not being able to breed horses faster.
    Flash
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    the Moderator of the World Creators

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    Blake
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    Originally posted by Blaupanzer
    Capture wolves and have wolf riders?


    Cow Archers!

  20. #20
    pauli
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    no cow archers, no peace! no cow archers, no peace!
    it's just my opinion. can you dig it?

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    Prussia
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    Sheep archers?

  22. #22
    dannubis
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    beaver lancers
    "Ceterum censeo Ben esse expellendum."

  23. #23
    pauli
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    i'm not going to touch that one.

    <_<
    >_>
    it's just my opinion. can you dig it?

  24. #24
    Willem
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    Well this thread degenerated in a real hurry.

  25. #25
    Blake
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    Originally posted by Prussia
    Sheep archers?
    Sheep riders .

    (cue NZ jokes)

  26. #26
    Will9
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    Originally posted by Blaupanzer
    Capture wolves and have wolf riders?
    They would have to be Isengard's UU. If Firaxis went crazy and Isengard somehow got in the game Isengard would probably get the Urik-Kai as their UU.

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    DirtyMartini
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    Uruk-hai.
    The undeserving maintain power by promoting hysteria.

  28. #28
    player1
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    Originally posted by dregor
    I think that maybe stables should require horses to be built. What sense is there in building one when you don't have any horses to stable? Do you rest and water your Praetorians there?
    Then poor Hanibal would have no place to keep his Elephants.

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