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Thread: SciFi/Fantasy Unit Graphics

  1. #181
    Skulb
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    Heres a view:
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    We must question the story logic of having an all-knowing all-powerful God, who creates faulty Humans, and then blames them for his own mistakes. -- Gene Roddenberry

  2. #182
    curtsibling
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    The top-row ships are impressive...!


  3. #183
    fairline
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    Yep

  4. #184
    Skulb
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    Here smore klingonoid ships, kitbashes except for the last two on the bottom, and theres a beautiful Constitution class too.
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    We must question the story logic of having an all-knowing all-powerful God, who creates faulty Humans, and then blames them for his own mistakes. -- Gene Roddenberry

  5. #185
    Skulb
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    The last two on the bottom are completely original
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    We must question the story logic of having an all-knowing all-powerful God, who creates faulty Humans, and then blames them for his own mistakes. -- Gene Roddenberry

  6. #186
    Skulb
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    this is a Vor'Cha ripped from Birth of the Federation transformed into an ubership, and the intermediate stage between
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    We must question the story logic of having an all-knowing all-powerful God, who creates faulty Humans, and then blames them for his own mistakes. -- Gene Roddenberry

  7. #187
    Skulb
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    And so I dont sound like a one note song, heres a constitution transforming to a more advanced design
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    We must question the story logic of having an all-knowing all-powerful God, who creates faulty Humans, and then blames them for his own mistakes. -- Gene Roddenberry

  8. #188
    jim panse
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    Great unit, mate

  9. #189
    Broken_Erika
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    very nice
    (must counter)
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    Instructions for quick wash:
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    and run around block yelling "I am normal!" until clothes are air-dried.

  10. #190
    tanelorn
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    to all.

  11. #191
    Skulb
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    Oh, I likes some of these
    We must question the story logic of having an all-knowing all-powerful God, who creates faulty Humans, and then blames them for his own mistakes. -- Gene Roddenberry

  12. #192
    Eivind IV
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    Originally posted by tanelorn
    to all.
    Ditto!
    Find my civ2 scenarios here

    Ave Europa, nostra vera Patria!

  13. #193
    fairline
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    More childish nonsense......

    Had to get these out of my system before finishing Harry's Romans. Sorry Harry

    Usual drill: the png in this post is a preview only; useable units file in the zip below.
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  14. #194
    fairline
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    Useable units:

    Next: Character units, if I can be arsed
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  15. #195
    curtsibling
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    Holy cremole!!!!!!!

    You did it! You really have created the ultimate SW units!

    *bows*

    Truly 2006 is going to be a killer year for sci-fi scenarios!!!

    x 100,000

  16. #196
    curtsibling
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    Seeing those Z-95s and Nebulons takes me back to the glory-era of the Lucasarts TIE-Fighter game!

    *weeps*


  17. #197
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    Well I think Curt summed up our thoughts with his "Holy Cremole". I had been doing some experimenting earlier with my own attempts at a Corellian Corvette and a Z-95, but no need for me to attempt those anymore.

    There are more than enough units now for a fully rounded conflict scenario now, though Gareth I'm more than willing to ask what kind of character units you have in mind......

  18. #198
    Harry Tuttle
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    Thank you!
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  19. #199
    curtsibling
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    The quality of Imperial stormtrooper armour was just never the same after the battle of Endor!


  20. #200
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    It looks better to me!
    Tecumseh's Village, Home of Fine Civilization Scenarios

    www.tecumseh.150m.com

  21. #201
    fairline
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    It's amazing what that armour covered up

    Originally posted by curtsibling
    ...Truly 2006 is going to be a killer year for sci-fi scenarios!!!
    Will you make a SW scenario Curt? Say yes, please

    Originally posted by Sarsstock
    There are more than enough units now for a fully rounded conflict scenario now, though Gareth I'm more than willing to ask what kind of character units you have in mind......
    You know, Han Solo, Luke, Leia, Darth Vader etc. I'd need a scenario for them first though. I made the ships etc as I was playing Kobi's SW Insurrection, which doesn't have hero units.

  22. #202
    cousarmy0001
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    can there be stormtrooper units like the one above?

  23. #203
    Sarsstock
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    Another thought would be to include an unlikely pair in the next unit release...... a Death Star and a Jar Jar. That way, we'll have at last an appropriate weapon with which to vaporize Jar Jar .

  24. #204
    cousarmy0001
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    here here!!!

    although if some smart @$$ puts Jar Jar's head on the body of the stormtrooper above, i will come to that person's house, and CUT them...

  25. #205
    Harry Tuttle
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    Ohhh, we need the Millenium Falcon!

    Also, I'd like to request an Imperial transport ship and a speeder bike.

    http://www.starwarsmodels.com/models.html

  26. #206
    Broken_Erika
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    i see that my star wars units have been smooshed,
    fantastic
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  27. #207
    curtsibling
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    Originally posted by fairline
    It's amazing what that armour covered up
    Always knew those Stormtroopers acted a bit too girly!



    Originally posted by fairline Will you make a SW scenario Curt? Say yes, please
    Yep!!!

    Those units have convinced me that my Imperial Governor scenario idea has
    to be made! I had secretly planned to make a tribute to my favourite era of
    SW in 2006, but your super work has given me the jolt I needed! Excelsior!

    Plenty of excellent space terrain out there too, but more can be made also!!!



    Originally posted by fairline You know, Han Solo, Luke, Leia, Darth Vader etc. I'd need a scenario for them first though. I made the ships etc as I was playing Kobi's SW Insurrection, which doesn't have hero units.
    If you are making heros...Could you be interested
    in making a few commanders and fleet officers...?



    Perhaps a Moff Tarkin and Imperial Admiral types...
    Also old Admiral Ackbar and some Alliance brass too?

    Between Fairline's new work, and Skyer's breakthroughs...
    Things just became 200% cooler in CIV2!


  28. #208
    Sarsstock
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    In addition to your idea there Curt for a Star Wars Dictator scenario, another idea would be to recreate the early episodes the way Favoured Flight did with the Lord of the Rings scenario's using event triggers to move character units through the various plots.

    Still, the idea of a Star Wars Dictator scenario is for certain the better of the ideas. I hadn't realized you had any such idea in the works Curt, are there any more details you could share with the forum? Rough as they may be?

    Its clear though come 2006 Civ II will still be rolling along at full velocity with new and upcomming projects like these!!

  29. #209
    fairline
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    Originally posted by curtsibling Yep!!!

    Those units have convinced me that my Imperial Governor scenario idea has
    to be made! I had secretly planned to make a tribute to my favourite era of
    SW in 2006, but your super work has given me the jolt I needed! Excelsior!

    Plenty of excellent space terrain out there too, but more can be made also!!!



    If you are making heros...Could you be interested
    in making a few commanders and fleet officers...?



    Perhaps a Moff Tarkin and Imperial Admiral types...
    Also old Admiral Ackbar and some Alliance brass too?
    Fantastic Count me in for unit drawing duties. I'll add the Admiral and Imperial officer nasties to the list

    Originally posted by sarsstock
    In addition to your idea there Curt for a Star Wars Dictator scenario, another idea would be to recreate the early episodes the way Favoured Flight did with the Lord of the Rings scenario's using event triggers to move character units through the various plots
    Great minds think alike (then again fools never differ!):

    Originally posted by fairline
    ...and I had this hair-brained idea of making a scenario based on the original film; ToT, multi-map and quest/hero character-based rather than traditional civ empire-building, a la FavFlight's superb Lord of the Rings scenarios.

    I was imagining a map with the interior of Princess Leia's spaceship as the start point. Stormtroopers invade, the player has Carrie and a handful of Rebel troopers to defend against the odds, but the main goal is to get the droids into an escape pod and into the first map transit point. This would lead to a space map with the planets Tatooine and Yavin at different ends together with Death star; Tatooine would be another map portal to the third map, this one being the surface of Tatooine with Mos Eisley, kenobi and Luke's home etc. The player would collect Luke, Obi-Wan, Han, Chewie etc along the way while battling Sand People and bounty hunters, and then leave Tatooine via another map portal back to the space map. The next map portal leads to a Death Star interior map....etc etc.

    Garbled rubbish that I'll never attempt to undertake

  30. #210
    fairline
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    Originally posted by Harry Tuttle
    Ohhh, we need the Millenium Falcon!

    Also, I'd like to request an Imperial transport ship and a speeder bike.
    I'll add them to the list too Harry. Actually, I already made an amazingly p1ss-poor Falcon which I've consigned to the scrap heap. A mark II is definitely in order.

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