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  • #16
    I don't think that Mark contradicted himself there... It seems to me that the two statements mean the same thing:

    There is no cap on the amount of resources you have, but there is a cap on the rate at which you gather the resources. In other words, you can gather thousands, and millions units of wood without any cap, but you cannot gather more than, say 150 units of wood, per whatever time period, say second.

    And it also goes along nicely with the screenshots: they show the change in the amount of a resource per a period of time. So, +150 would mean that in this period of time you would gather 150 units of wood, and no matter how many more villagers you assign to it, there will not be more.

    As for your second question, look at the screenshots again. Since each resource has a different number, I would think that there is an individual cap for each one. (Though I might be wrong, of course.)
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    • #17
      vovansim has the right idea. The cap refers to the RATE at which you can gather, not the amount you can stockpile (which has no practical limit). The amount of your cap is based on your commerce level and applies to all resources. If you see a screenshot with different cap numbers for different resources this is probably due to a nation power, rare resource, or wonder effect. For example, the Egyptians have a bonus cap for food.

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      • #18
        Thanks for the clarification, Paul.
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        • #19
          goal vovansim! good explanation, i wished the first post had it...

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          • #20
            I don't think your system meets the minspec for RON. You'll need more than 80MB.

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            • #21
              darn typo, i'll go fix it now, thanx

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              • #22
                So the "resource cap" is another way of saying "gather rate", right?
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                • #23
                  Not quite. It would be another way of saying gather rate cap, or gather rate limit
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                  • #24
                    yeah, what vovan said

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