Announcement

Collapse
No announcement yet.

Ask Apolyton Anything About Rise Of Nations

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    how are those?
    well, like all tutorials
    lots of lots of audio guidance

    Once you get to play with it, or if the AI ever comes to you and makes an offer, let us know
    oh, i've had the AI beg for peace lots of times(i'm playing on the easiest level)
    and as the situation became worse for it, it offered more resources....
    i'd like to see a smac-style "surrender, become eternal ally, pay regular tributes" offer....

    there arent any trade agreements either(alliance includes that, you can send your caravans to allied cities)
    Co-Founder, Apolyton Civilization Site
    Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
    giannopoulos.info: my non-mobile non-photo news & articles blog

    Comment


    • #17
      Whew Thnx.. A pity that half of the Names are Wrong.. Lack of Ü,Ö etc.


      // Neither Wien nor Strakburg (I suppose this should be Strassbourg) are German Cities at all. I suppose it comes from some WW scenario..
      Last edited by Main_Brain; October 30, 2002, 11:48.
      Curse your sudden but inevitable betrayal!

      Comment


      • #18
        Main_Brain, It will be in a text file, you can fix them if you like.

        Markos: Does diplomacy take you out of the game, i.e. its RTS and how are you able to have meaningful diplomacy in that context?
        About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.

        Comment


        • #19
          when you open the diplomacy window time continues to run. the answer comes in 1-2 seconds.

          i think you can do a proposal while paused(you can give build/move/research orders while paused)
          Co-Founder, Apolyton Civilization Site
          Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
          giannopoulos.info: my non-mobile non-photo news & articles blog

          Comment


          • #20
            @Tniem: Thats true but its quite sad u know I mean its great the use the German names of teh Cities and not the English ones (munich etc.) but I cant see why such things happen in so many Games
            Okay I can see why it happens but it makes me sad.
            Curse your sudden but inevitable betrayal!

            Comment


            • #21
              Originally posted by Main_Brain
              @Tniem: Thats true but its quite sad u know I mean its great the use the German names of teh Cities and not the English ones (munich etc.) but I cant see why such things happen in so many Games
              Okay I can see why it happens but it makes me sad.
              it's because we're american. duh.

              sorry, but if e did it for you, we'd have to do it for others.

              imagine playing civ with the chinese city names in chinese.

              i can see the diplomacy now:

              "dude, you attack that house with a line through it, and i'll go for that upside down T with an x in it"
              "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
              - Ender, from Ender's Game by Orson Scott Card

              Comment


              • #22
                Do formations and war strategy play a big role as stated in Rise of Nations? Did you ever have a smaller army and defeat a bigger army becasue of your army formation or tactics?
                "I think holding hands can be more erotic than 'slamming it in the ass'" - Pekka
                Proud Member of http://www.axisofjustice.org
                Peace, Love, and =waffles=

                Comment


                • #23
                  Also, when a building gets damaged, does the health meter automatically come up over the damaged building? Because when I see battle pics, some buildings have the health meters above them but the buildings are not selected.
                  "I think holding hands can be more erotic than 'slamming it in the ass'" - Pekka
                  Proud Member of http://www.axisofjustice.org
                  Peace, Love, and =waffles=

                  Comment


                  • #24
                    Do formations and war strategy play a big role as stated in Rise of Nations?
                    i havent used formations much but i'd like to note that ron has several models(unit/research costs, combat results) which are transparent to the newbie but the hardcore gamer has lots to dig into and experiment

                    what is more obvious is the need to use combined forces. you can just build a large army of infantry and tanks and go take a city. airforce and artillery is necessary if you want to minimize your losses
                    the same goes for infantry and horses in ancient ages, etc

                    when a building gets damaged, does the health meter automatically come up over the damaged building?
                    yes
                    Co-Founder, Apolyton Civilization Site
                    Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                    giannopoulos.info: my non-mobile non-photo news & articles blog

                    Comment


                    • #25
                      Originally posted by MarkG
                      Do formations and war strategy play a big role as stated in Rise of Nations?
                      i havent used formations much but i'd like to note that ron has several models(unit/research costs, combat results) which are transparent to the newbie but the hardcore gamer has lots to dig into and experiment
                      Even if you haven't had a chance to use 'em, any chance you know what the interface is like? In empire earth, you could select a group of units and then click a button that set one of several very basic formations. Though this seemed nice at first, I found it sorely lacking (though a more intelligent formation AI might solve that problem) -- even if you haven't played with it much, can you give us any details about how formations are set?

                      -- adaMada
                      Civ 3 Democracy Game:
                      PTW Game: Proud member of the Roleplay Team, and Ambassador to Glory of War
                      Intersite PTW Game: Member of Apolyton

                      Comment


                      • #26
                        pretty much the same way

                        when you select a group of units(either by selecting them with your mouse or by keyboard shortcut for a team you have set) there is button which goes through all the formations
                        i'll have to check to seethere keyboard shortcuts for them too....
                        Co-Founder, Apolyton Civilization Site
                        Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                        giannopoulos.info: my non-mobile non-photo news & articles blog

                        Comment


                        • #27
                          Originally posted by MarkG
                          pretty much the same way

                          when you select a group of units(either by selecting them with your mouse or by keyboard shortcut for a team you have set) there is button which goes through all the formations
                          i'll have to check to seethere keyboard shortcuts for them too....
                          Ok, thanks Markos . (Wouldn't it be wonderful to have an exclusive Apolyton screenshot of the selection dialog box ...)

                          * MarkG realizes he should have never told people he had the demo
                          /me snickers, and then resumes groveling.

                          -- adaMada
                          Civ 3 Democracy Game:
                          PTW Game: Proud member of the Roleplay Team, and Ambassador to Glory of War
                          Intersite PTW Game: Member of Apolyton

                          Comment


                          • #28
                            Is the bar only temporary, or is the only way to get rid of it is to repair the building?
                            "I think holding hands can be more erotic than 'slamming it in the ass'" - Pekka
                            Proud Member of http://www.axisofjustice.org
                            Peace, Love, and =waffles=

                            Comment


                            • #29
                              also, is there an option to change the resource amount bar to the top, instad of top left hand corner. I liked the way it looked in the older screenshots...those were the days *sighs*
                              "I think holding hands can be more erotic than 'slamming it in the ass'" - Pekka
                              Proud Member of http://www.axisofjustice.org
                              Peace, Love, and =waffles=

                              Comment


                              • #30
                                the only way to get rid of it is to repair the building
                                yes

                                is there an option to change the resource amount bar to the top, instad of top left hand corner.
                                where was it? i havent tried to move it
                                Co-Founder, Apolyton Civilization Site
                                Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                                giannopoulos.info: my non-mobile non-photo news & articles blog

                                Comment

                                Working...
                                X