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Bhg Please Respond On Important Issue

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  • #16
    Or atleast. In one of the responses (which I am grateful to Graham for answering), Graham that we can change the unit outline by making a "small edit to an XML file ". Will this be easy to work with? Because I am not a computer wiz and have never edited software. Or atleast, will BHG post the directions on how to change it? Also, in the response, Graham said that there will probably not be enough time to adda a button, (which is understandable). But can BHG make that "small edit" and add a button that offers another alternative to the filled in outline? The button doesnt have to be in the UI, but somewhere in the settings box.
    "I think holding hands can be more erotic than 'slamming it in the ass'" - Pekka
    Proud Member of http://www.axisofjustice.org
    Peace, Love, and =waffles=

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    • #17
      theponyguy, I am not sure what type of file .xml is, but if it some kind of scripting than it should be fairly easy - you'd just have to open a file with editor like notepad and change a few lines. However, if a file is compressed program file with some code, it wouldn't be that easy - you'd need a special program to be able to run a file and see not some numbers.

      However, as we seen demanding for such a button is huge. I am almost guaranted that patches for red outline will appear on internet possibly in the week after the official release.

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      • #18
        what would be the point of releasing a patch a week after the game is released for something they can fix now? Why not just put in the option now. BHG obviously has the time and talented team to do such a thing. I just do not see the harm in adding a button for the people who dislike the filled in outline. Really, why not just put something in the game that will be in a patch almost immediately (my guess) after the game is released. i looked at the beta shots (wonderful job BHG!), and it showed that the player had so many options in the game, going so far as to take away the unique units and unique benefits of a nation. It has so many options for people to customize their playing experience to their liking, then why not just add another? If a person has the choice to take away UU and Unique qualities of a nation, they should also have the option of what their unit will look like when behind a building. Plus, knowing my luck, if I try to modify the .xml files, the game will probably drastically change because I'd probably change something important in the game and it will be impossible for me to get it fixed. So please BHG? C'mon, give it another Third thought? Bhg has, how many?, like five or six WHOLE months to implement one little change in the game.
        "I think holding hands can be more erotic than 'slamming it in the ass'" - Pekka
        Proud Member of http://www.axisofjustice.org
        Peace, Love, and =waffles=

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        • #19
          thx
          "I think holding hands can be more erotic than 'slamming it in the ass'" - Pekka
          Proud Member of http://www.axisofjustice.org
          Peace, Love, and =waffles=

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          • #20
            In this new screen, http://www.bighugegames.com/riseofna...een_07_01.jpg, it shows a calvery unit behind a watch tower, unit behind trees, and no filled in outline. I may be on to something...
            "I think holding hands can be more erotic than 'slamming it in the ass'" - Pekka
            Proud Member of http://www.axisofjustice.org
            Peace, Love, and =waffles=

            Comment

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