The second part of a detailed interview with Brian Reynolds, President of Big Huge Games, about his company`s upcoming debut title, Rise of Nations, is now online. Not only is this second installment of this preview a five-page write-up along with an exclusive screenshot from middle gameplay, but also available live on-demand is the complete, uncut audio from which the article itself is based in RealAudio format (to listen, you will need RealPlayer).
Earlier this month, I had the opportunity and pleasure to sit down with [Reynolds]... in his summer home situated in the beautiful 1000 Islands region of southeastern Ontario, says Dan "DanQ" Quick, Apolyton CS Co-Owner/Administrator and author of the feature. You can hear the second 28 minutes of the 2 1/4 hour discussion we had, completely uncut, or choose one or more areas of concentration from the game to tune into [or] you can even listen to the complete conversation organized by topic from beginning to end. [..]
This portion highlights a discussion on trading, city improvements, national bondaries, units/warfare, game settings, micromanagement and even two "what's in" exclusives. You'll hear all about RoN from the main man himself. Feel free to before, after or even during your listening of this extensive, one-on-one chat to read through the detailed preview based on this conversation.
After reviewing the preview, either the text and/or audio, feel free to post your comments in this thread.
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Dan; Apolyton CS
Earlier this month, I had the opportunity and pleasure to sit down with [Reynolds]... in his summer home situated in the beautiful 1000 Islands region of southeastern Ontario, says Dan "DanQ" Quick, Apolyton CS Co-Owner/Administrator and author of the feature. You can hear the second 28 minutes of the 2 1/4 hour discussion we had, completely uncut, or choose one or more areas of concentration from the game to tune into [or] you can even listen to the complete conversation organized by topic from beginning to end. [..]
This portion highlights a discussion on trading, city improvements, national bondaries, units/warfare, game settings, micromanagement and even two "what's in" exclusives. You'll hear all about RoN from the main man himself. Feel free to before, after or even during your listening of this extensive, one-on-one chat to read through the detailed preview based on this conversation.
After reviewing the preview, either the text and/or audio, feel free to post your comments in this thread.
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Dan; Apolyton CS
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