The first part of a detailed interview with Brian Reynolds, President of Big Huge Games, about his company's upcoming debut title, Rise of Nations, is now online. Not only is this first installment of this preview a five-page write-up along with an exclusive screenshot from early gameplay, but also available live on-demand is the complete, uncut audio from which the article itself is based in RealAudio format (to listen, you will need RealPlayer).
Earlier this month, I had the opportunity and pleasure to sit down with [Reynolds]... in his summer home situated in the beautiful 1000 Islands region of southeastern Ontario, says Dan "DanQ" Quick, Apolyton CS Co-Owner/Administrator and author of the feature. You can hear the first 23 minutes of the 2 1/4 hour discussion we had, completely uncut, or choose one or more areas of concentration from the game to tune into [or] you can even listen to the complete conversation organized by topic from beginning to end. [..]
This portion features a general overview and overall gameplay structure, influences, and finally a look at warfare including units and city capture. You'll hear all about RoN in these areas from the main man himself. Feel free to before, after or even during your listening of this extensive, one-on-one chat to read through the detailed preview based on this conversation.
After reviewing the preview, either the text and/or audio, feel free to post your comments in this thread.
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Dan; Apolyton CS
Earlier this month, I had the opportunity and pleasure to sit down with [Reynolds]... in his summer home situated in the beautiful 1000 Islands region of southeastern Ontario, says Dan "DanQ" Quick, Apolyton CS Co-Owner/Administrator and author of the feature. You can hear the first 23 minutes of the 2 1/4 hour discussion we had, completely uncut, or choose one or more areas of concentration from the game to tune into [or] you can even listen to the complete conversation organized by topic from beginning to end. [..]
This portion features a general overview and overall gameplay structure, influences, and finally a look at warfare including units and city capture. You'll hear all about RoN in these areas from the main man himself. Feel free to before, after or even during your listening of this extensive, one-on-one chat to read through the detailed preview based on this conversation.
After reviewing the preview, either the text and/or audio, feel free to post your comments in this thread.
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Dan; Apolyton CS
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