Gamespot, http://gamespot.com/gamespot/feature...of/p1_04.html,
said that RoN was the seventh best in show of PC games at the E3 convention. A good sign for the game and the company.
While I see nothing new, highlight include:
It is good to hear about the automation and the restrictions on rushing. I think this will allow it to have some strategy and planning needed. And I think Gamespot hit my biggest fear - the artificialness of such a fast pace to the game that represents human history. But overall, good to see that the critics are taking note to a new game on its own merits and not based on a previous game in the series (yes, I am making refrence to Civ3).
said that RoN was the seventh best in show of PC games at the E3 convention. A good sign for the game and the company.
While I see nothing new, highlight include:
Seeing a landscape dotted with distinct cities and carved up with national borders may show the family resemblance with turn-based classics
The key to making everything gel is good AI. By the time a player has hundreds of units to control, the automation options for workers and other units will be very welcome indeed.
while it was fun to play through the epochs of history at an accelerated pace, there's something artificial about covering thousands of years in 15 minute
the degree of automation, as well as having borders serve to prevent rushing, will appeal to some players more than others.
It is good to hear about the automation and the restrictions on rushing. I think this will allow it to have some strategy and planning needed. And I think Gamespot hit my biggest fear - the artificialness of such a fast pace to the game that represents human history. But overall, good to see that the critics are taking note to a new game on its own merits and not based on a previous game in the series (yes, I am making refrence to Civ3).
Comment