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RoN video impressions
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Co-Founder, Apolyton Civilization Site
Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
giannopoulos.info: my non-mobile non-photo news & articles blog
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Nice. War seems to really come alive in Rise of Nations. I could feel the adrenaline pumping just watching the troops line up and fight it out.
I can imagine that, actually playing the game, and seeing your troops prepare for battle, will be quite a sight!'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
G'Kar - from Babylon 5 episode "Z'ha'dum"
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Yes, this is nice. Reminds me a lot of the old Ancient Art of War. It does look like a click-fest, though.I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891
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Looks fun. Just hope some of it is automated by smart AI because that is going to be a lot of clicking in battle with that many guys,About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.
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Before I saw it running I thought it would be lame because it uses the AoK engine ... but I really like the way that they have jazzed it up. The unit animations look very sweet and that atomic bomb thingy at the end was nice.
I'm not a fan of RTS games in general, but I think this one is worth a closer inspection.If I'm posting here then Counterglow must be down.
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ummm......command and conquer for grown-ups? Still ,looks like RoN will do very well - the graphics are very nice.'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
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Originally posted by DanS
Yes, this is nice. Reminds me a lot of the old Ancient Art of War. It does look like a click-fest, though.
We see ressource gathering and the smart peasant system in action. The player builds a new woodcutting building, and we see an idle peasant automatically move toward the forest and start gathering wood.
The game gives a very TBS feel to it. it did not seem click-fest to me. I think I will probably buy the game.'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
G'Kar - from Babylon 5 episode "Z'ha'dum"
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Wow!
That is about all I can say with the new video. It is truly impressive and makes me excited that there is going to be an RTS on the horizon that truly can have a lot of strategy. I have a couple points that I would like to say about the game.
1. It seems that the AI is pretty smart. As diplomat pointed out, as soon as peace was undeclared and war was declared in diplomacy the two sides started firing. He did not have to start clicking on multiple things to get that to happen, it just did. Now, he did have to click to launch planes and move troops but I am not sure how much I want the AI controlling that anyway. Same way with peasants. You simply build them and they go to the camp that is in the most need of workers to either mine, farm, or harvest lumber. Just a smart idea.
2. It seems that cities are going to be important and building them up is even more important. Not like most RTS where buildings are simply for building units and if one building gets destroyed you can simply build another. We will see later to the full extent that cities and borders will become important.
3. Finally, and maybe most importantly, we are still eight to nine months from release and yet we get to see a video highlighting multiple aspects to the game. Now I am sure there is a bunch that needs to be done but I have to believe they are doing well in production of this game. Anyone remember a Civ video that much before the game?
No, because they didnt't have anything like that. 12/00 Firaxis release three units on Apolyton. By 10/01 the game was released. We are talking about a ten month time period that they went from releasing unit pictures to a full release. Here BHG is showing us a full video of what there game can do and they still have a good eight months till Q1 2003! I think this game is going to be quite solid.
All for all, a good video and a good way to make me want to get this game.About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.
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Originally posted by FrustratedPoet
Before I saw it running I thought it would be lame because it uses the AoK engine ... but I really like the way that they have jazzed it up. The unit animations look very sweet and that atomic bomb thingy at the end was nice.
I'm not a fan of RTS games in general, but I think this one is worth a closer inspection.I AM.CHRISTIAN
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