Good - political techs that help expand boundaries
Boundaries - based on settlement, culture, etc
More serious diplomacy
Bad - unique civ attributes and techs - was this really necessary Brian - if there will be opportunity to specialize in research path, as you claim, then i should get my own unique civ, without history on rails approach which has of AOE and Civ3.
Lets get through the ages fast - really, this is a 6000 (?) year game, how can it go through several ages in 2 hours and be at all reasonable? I was hoping for slow paced, pausable RTS, a la EU or city-builders. This looks like it is designed for MP.
It looks like this may be most 'civish" of the RTS attempts yet. But it looks like it will mainly show that it is possible to use RTS to make a playable MP civ-light. Not that RTS can fully revive the Civ genre, and re-connect it with serious history. For those who wanted something that took CIv2 and added realism, while keeping elegance, which Brian might have been capable of this is a disappointment. OTOH i can readily understand that there is more money (and real accomplishment as well) in making a civish game that really works in MP.
LOTM
Boundaries - based on settlement, culture, etc
More serious diplomacy
Bad - unique civ attributes and techs - was this really necessary Brian - if there will be opportunity to specialize in research path, as you claim, then i should get my own unique civ, without history on rails approach which has of AOE and Civ3.
Lets get through the ages fast - really, this is a 6000 (?) year game, how can it go through several ages in 2 hours and be at all reasonable? I was hoping for slow paced, pausable RTS, a la EU or city-builders. This looks like it is designed for MP.
It looks like this may be most 'civish" of the RTS attempts yet. But it looks like it will mainly show that it is possible to use RTS to make a playable MP civ-light. Not that RTS can fully revive the Civ genre, and re-connect it with serious history. For those who wanted something that took CIv2 and added realism, while keeping elegance, which Brian might have been capable of this is a disappointment. OTOH i can readily understand that there is more money (and real accomplishment as well) in making a civish game that really works in MP.
LOTM
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