Announcement

Collapse
No announcement yet.

Big Huge Games

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Big Huge Games

    Hi All!

    Wanted to stop by and say hi, since Mark G was kind enough to create a new forum in our honor.

    As you may already be aware, Big Huge Games is a company founded by Tim Train, Jason Coleman, David Inscore and myself to create strategy games with all the multiplayer excitement that real time strategy games have traditionally had combined with the great single player and AI that you've come to expect from the turn based games we created for other companies (Civilization II, Alpha Centauri, etc).

    Right now we're (very) busy starting our new company and working on our first project. And as you are surely aware, these things take a while. We don't subscribe to the view that we should say whatever it takes to "keep the hype rolling" even when we don't have anything in particular to show you yet, so that's why our posts will most likely be limited for a while. As our game gets further along we will of course be very excited to talk about it.

    In the meantime, come find out more about our company at our website:
    http://www.bighugegames.com

    Brian Reynolds
    President
    Big Huge Games


  • #2
    hey Brian! Glad to have you hear!

    Comment


    • #3
      I'm glad to hear that our posts are not being wasted , but instead, will hopefully be a resource of new ideas for BHG. And i'm glad to see that the president himself has honored us with his presence.
      I would like to wish you the best of luck to you and your fellow co-workers on your new company.
      Your future is secured by us Apolytoners.
      For we WILL buy all the games BHG develops.

      Comment


      • #4
        quote:

        Originally posted by WarVoid on 05-08-2000 11:37 PM
        Your future is secured by us Apolytoners.
        For we WILL buy all the games BHG develops.
        are you crazy? dont say stuff like that!

        Comment


        • #5
          Yes, Pirates was cool, wasn't it? It was also a `Real-time Strategy' game, although, by today's standards a rather unconventional one. I'm hoping we'll see some stuff more in this vien.

          You know, it occurs to me that the labels RTS and TBS are probably more harmful then helpfull. The attitude that `All real time games must have X charactristics, and all turn based games must have Y' undoubtbly hurts games. Shoehorning a game into one catagory or the other seems like a poor answer.

          Anyone else just want a cool strategy game? To heck with RTS/TBS sterotyping!

          Joe
          [This message has been edited by Joe Bourque (edited May 09, 2000).]
          Joe Bourque

          Comment


          • #6
            Thanks for posting, Brian. I am especially heartened by your words about multiplayer games and to see the job description for "communications programmer." I am anxious about getting my hands on your version of this world, which has seemed to be neglected by parts of the Hunt Valley gaming community, in spite of the "profound" expansion of the internet... OK, that's not entirely fair, since you guys brought out Gettysburg. But that series seems to be withering on the vine...

            I am happy that you guys are going to be turning to RTS & action, because I associate your team with RTS more than TBS. For instance, I remember fencing in Pirates! for hours on end. So even if Tim Train's more recent work has been focused on TBS, I still remember the influence he had on Pirates! for the C64, some 13 years ago. Every quarter year or so, I load up the original Pirates! on my emulated C64 and attack a war galleon with my pinnace and 40 men. I grab a cutlass, knowing that my men won't last long, throw myself into the melee and swing for glory and gold...

            Can you guys bring me to that place again?
            [This message has been edited by DanS (edited May 09, 2000).]
            I came upon a barroom full of bad Salon pictures in which men with hats on the backs of their heads were wolfing food from a counter. It was the institution of the "free lunch" I had struck. You paid for a drink and got as much as you wanted to eat. For something less than a rupee a day a man can feed himself sumptuously in San Francisco, even though he be a bankrupt. Remember this if ever you are stranded in these parts. ~ Rudyard Kipling, 1891

            Comment

            Working...
            X