AWARD-WINNING VETERAN GAME DESIGNER DOUGLAS KAUFMAN JOINS BIG HUGE GAMES
Hunt Valley, Maryland (March 14, 2000) Award-winning game designer and industry veteran Douglas Kaufman has joined Big Huge Games to help create the next generation of real-time strategy games. A longtime collaborator of Big Huge Games co-founder Brian Reynolds, Kaufman has been in the games industry for over 20 years, and has garnered acclaim
in virtually every genre of interactive entertainment. A partial list of his credits includes Command, Darklands, Dragonsphere,
Colonization, and Civilization II®. Most recently, Kaufman was a driving creative force behind Alpha Centauri and Alien Crossfire.
"I'm really excited to have Doug on board with Big Huge Games", said Reynolds. "He and I have a special synergy together that helps create the incredibly addictive quality of our games. He's proven his ability to know what makes a compelling gaming experience, and will play a key role in making sure Big Huge's games will be as fun as they are
realistic and visually stunning.
Kaufman's career began with the publication of his first game, Ace of Aces with Al Leonardi while he was still in college getting his bachelor's degree in General Dramatics. He then moved to West End
Games, where he designed several pen-and-paper titles set in the Star Wars universe. Kaufman also worked on games like Arabian Nights, Kings & Things, and the classic role-playing game Paranoia. In 1990, he moved to Microprose® Software. There, he spearheaded the design on several coin-op and adventure titles before joining Reynolds to create
1993's breakthrough hit Colonization. The duo followed up that success with two more smash titles: Civilization II (1996) and Alpha Centauri(1999).
Headquartered in Hunt Valley, Maryland, Big Huge Games is creating the next generation of real-time strategy games, with a definitive focus on cutting-edge technology and aimed at mass-market sales. Big Huge Games was formed in February of 2000 by Brian Reynolds, Jason Coleman, Tim Train, and David Inscore.
Hunt Valley, Maryland (March 14, 2000) Award-winning game designer and industry veteran Douglas Kaufman has joined Big Huge Games to help create the next generation of real-time strategy games. A longtime collaborator of Big Huge Games co-founder Brian Reynolds, Kaufman has been in the games industry for over 20 years, and has garnered acclaim
in virtually every genre of interactive entertainment. A partial list of his credits includes Command, Darklands, Dragonsphere,
Colonization, and Civilization II®. Most recently, Kaufman was a driving creative force behind Alpha Centauri and Alien Crossfire.
"I'm really excited to have Doug on board with Big Huge Games", said Reynolds. "He and I have a special synergy together that helps create the incredibly addictive quality of our games. He's proven his ability to know what makes a compelling gaming experience, and will play a key role in making sure Big Huge's games will be as fun as they are
realistic and visually stunning.
Kaufman's career began with the publication of his first game, Ace of Aces with Al Leonardi while he was still in college getting his bachelor's degree in General Dramatics. He then moved to West End
Games, where he designed several pen-and-paper titles set in the Star Wars universe. Kaufman also worked on games like Arabian Nights, Kings & Things, and the classic role-playing game Paranoia. In 1990, he moved to Microprose® Software. There, he spearheaded the design on several coin-op and adventure titles before joining Reynolds to create
1993's breakthrough hit Colonization. The duo followed up that success with two more smash titles: Civilization II (1996) and Alpha Centauri(1999).
Headquartered in Hunt Valley, Maryland, Big Huge Games is creating the next generation of real-time strategy games, with a definitive focus on cutting-edge technology and aimed at mass-market sales. Big Huge Games was formed in February of 2000 by Brian Reynolds, Jason Coleman, Tim Train, and David Inscore.
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