TaP adds 13 new rare resources but they are disabled for normal play, and do not appear on any maps.
I thought it would be as easy as setting RANDOM_RARE_DROP to 1 in resourcerules.xml.
It wasn't Anybody know anything on this?
I thought it would be as easy as setting RANDOM_RARE_DROP to 1 in resourcerules.xml.
It wasn't Anybody know anything on this?
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