When I look at the attack and armor values for tanks/
armored vehicles in RON, they strike me as somewhat
unusually low compared to infantry. I can't remember
the specific values off the top of my head but it's
something like:
Assault infantry has an attack of 25 and armor of 4
whereas main battle tank has an attack of 22 and
armor of 7.
Now, I can understand why tanks have better armor/hps
but from my days with Dune2 and Command/Conquer
armor should be able to just flat out squash infantry
with raw firepower (not to mention just run them
over) and that doesn't seem to be the case in RON.
(exceptions are with anti-tank/rocket infantry)
Does anyone else think armor is too weak in RON?
(Also bums me that RON main battle tanks- unlike
their real-life analogs- can't fire on the move unlike
armored cavalry)
armored vehicles in RON, they strike me as somewhat
unusually low compared to infantry. I can't remember
the specific values off the top of my head but it's
something like:
Assault infantry has an attack of 25 and armor of 4
whereas main battle tank has an attack of 22 and
armor of 7.
Now, I can understand why tanks have better armor/hps
but from my days with Dune2 and Command/Conquer
armor should be able to just flat out squash infantry
with raw firepower (not to mention just run them
over) and that doesn't seem to be the case in RON.
(exceptions are with anti-tank/rocket infantry)
Does anyone else think armor is too weak in RON?
(Also bums me that RON main battle tanks- unlike
their real-life analogs- can't fire on the move unlike
armored cavalry)
Comment