Finally I did it.
Many thanks to Microslave for his help.
You may download the mod here .
README.TXT :
-----------------------
Features :
- 147 historical territories
- 10 continents
- 18 European "tribes" (Scots, English, French, Portuguese, Spanish, Burgundians, Danes, Germans, Austrians, Venetians, Papists, Poles, Hungarians, Greeks, Turks, Russians, Egyptians, Arabs)
- Historical strategic barbarian rulers and city names
- Resources and strategic cards placed on historic locations (sort of)
- A very ugly Render Map
- All in ENGLISH
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-----------------------
This version DOES NOT include :
- Special abilities for new tribes (couldn't mod Maya, Inca etc. abilities ; if anyone knows, please tell me)
- Special units (Portuguese SU are the Spanish ones, Austrians' --> Germans', Venetians' --> Romans' etc.)
-----------------------
-----------------------
How to install :
- UNZIP in your RoN main folder. It should :
1 - add 1500_europe.xml and 1500_europe.png files in the 'conquest' folder
2 - add an ugly RENDER_1500_europe.png file in the 'conquest\RenderMaps' subfolder
3 - create a 'conquest/1500 Europe' subfolder, that includes 11 PNG images (borders & continents), 1 TGA image (small B&W Europe), and a 'conquest/1500 Europe/tomove' subfolder
- From your 'conquest/1500 Europe/tomove' subfolder, MOVE the tribe xml files (28 xml files that start with '1500') to the '.\tribes' folder
- From your 'conquest/1500 Europe/tomove' subfolder, MOVE the remaining 3 xml files (europe1500help.xml, europe1500rules.xml and europe1500unitrules.xml) to the '.\data' folder
- In the '.\data' folder, BACKUP help.xml, rules.xml and unitrules.xml files, by renaming them for example
- ONCE YOU'VE BACKUPED THE FILES, in the '.\data' folder, RENAME europe1500help.xml, europe1500rules.xml and europe1500unitrules.xml files, respectively in help.xml, rules.xml and unitrules.xml
-----------------------
-----------------------
How to play :
Just select '1500 Europe' when playing a CTW game.
You'll have to replace data\help.xml, rules.xml and unitrules.xml with the backuped ones if you want to come back to a traditional CTW game with Maya Inca etc., and may have to restart the game twice (don't understand why).
-----------------------
-----------------------
Please note :
- 5 turns per age. As there are around 50 supply depots on the map, it should help strategic invasions of territories with multiple armies, thus shortening the game. Actually I have not played a game to the end yet. The number of turns per age may be modified on the first line of the 1500_europe.xml file
- Armies positionned in historical naval powers (Flanders, Genoa, Venice...) may reach several territories by sea, but the way back may not be possible (that's moreless what happened to Charles VIII of France after invading the Kingdom of Naples in 1495)
- Sometimes weird things happen when you invade the Wind Islands territory, because of the lack of dry land.
- Some territory names are too long and may not fit on the map. But replacing them with ahistorical shorter names looks quite inappropriate, doesn't it ?
- I'm not a hitorian. Do not hesitate to correct wrong names (cities, rulers, territories).
- This mod seems to work properly on my French version of RoN, but I haven't tested it on an English one. Thanks for your reporting any comment or bug on the forum.
-----------------------
Many thanks to Microslave for his help.
You may download the mod here .
README.TXT :
-----------------------
Features :
- 147 historical territories
- 10 continents
- 18 European "tribes" (Scots, English, French, Portuguese, Spanish, Burgundians, Danes, Germans, Austrians, Venetians, Papists, Poles, Hungarians, Greeks, Turks, Russians, Egyptians, Arabs)
- Historical strategic barbarian rulers and city names
- Resources and strategic cards placed on historic locations (sort of)
- A very ugly Render Map
- All in ENGLISH
-----------------------
-----------------------
This version DOES NOT include :
- Special abilities for new tribes (couldn't mod Maya, Inca etc. abilities ; if anyone knows, please tell me)
- Special units (Portuguese SU are the Spanish ones, Austrians' --> Germans', Venetians' --> Romans' etc.)
-----------------------
-----------------------
How to install :
- UNZIP in your RoN main folder. It should :
1 - add 1500_europe.xml and 1500_europe.png files in the 'conquest' folder
2 - add an ugly RENDER_1500_europe.png file in the 'conquest\RenderMaps' subfolder
3 - create a 'conquest/1500 Europe' subfolder, that includes 11 PNG images (borders & continents), 1 TGA image (small B&W Europe), and a 'conquest/1500 Europe/tomove' subfolder
- From your 'conquest/1500 Europe/tomove' subfolder, MOVE the tribe xml files (28 xml files that start with '1500') to the '.\tribes' folder
- From your 'conquest/1500 Europe/tomove' subfolder, MOVE the remaining 3 xml files (europe1500help.xml, europe1500rules.xml and europe1500unitrules.xml) to the '.\data' folder
- In the '.\data' folder, BACKUP help.xml, rules.xml and unitrules.xml files, by renaming them for example
- ONCE YOU'VE BACKUPED THE FILES, in the '.\data' folder, RENAME europe1500help.xml, europe1500rules.xml and europe1500unitrules.xml files, respectively in help.xml, rules.xml and unitrules.xml
-----------------------
-----------------------
How to play :
Just select '1500 Europe' when playing a CTW game.
You'll have to replace data\help.xml, rules.xml and unitrules.xml with the backuped ones if you want to come back to a traditional CTW game with Maya Inca etc., and may have to restart the game twice (don't understand why).
-----------------------
-----------------------
Please note :
- 5 turns per age. As there are around 50 supply depots on the map, it should help strategic invasions of territories with multiple armies, thus shortening the game. Actually I have not played a game to the end yet. The number of turns per age may be modified on the first line of the 1500_europe.xml file
- Armies positionned in historical naval powers (Flanders, Genoa, Venice...) may reach several territories by sea, but the way back may not be possible (that's moreless what happened to Charles VIII of France after invading the Kingdom of Naples in 1495)
- Sometimes weird things happen when you invade the Wind Islands territory, because of the lack of dry land.
- Some territory names are too long and may not fit on the map. But replacing them with ahistorical shorter names looks quite inappropriate, doesn't it ?
- I'm not a hitorian. Do not hesitate to correct wrong names (cities, rulers, territories).
- This mod seems to work properly on my French version of RoN, but I haven't tested it on an English one. Thanks for your reporting any comment or bug on the forum.
-----------------------
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