Announcement

Collapse
No announcement yet.

How to disable Age advance

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • How to disable Age advance

    I am making some colonnial era scenarios.
    The scenario will cover ages: Middle to age of enlightment, but i want one of the sides to not be able to reach the enlightment age, only the gunpowder age.

    I have created a script putting the following in the "run once" part:
    disable_tech(4, "enlightenment");

    which didn't work.
    Then I tried:

    disable_tech(4,"Levee en Massee");

    Which In figured would not let player 4 reach the enlightment age because for that you need that "Levee en Massee" technology.
    But this is not working either.

    Does anyone have a better idea?

    Byt the way, the player is green coloured, that's why I use "4" to identify it as per the manual.
    Khartoum, Sudan Wars 1883-85
    an Epic of the Wars in the Sudan
    A new mod for CIV III Conquests Finally HERE !

  • #2
    another way is if u are willing to mod the game...just set all the tribe masks for the techs u want to 0 to disable them in techrules.xml
    Are you down with ODV?

    Comment

    Working...
    X