so i bought ron and decided to jump into multiplayer with a friend of similiarly limited experience. i had a couple of questions from the first two games i played.
background: i'm a mean aoe2/aom player, and the friend isn't bad either. we play 1v1 on small random maps.
1. is 5-6 cities standard on this map size?
2. how should i set them up? like, how many cities that actually produce stuff, and what to do with those that don't?
3. how many unit production centres (ie. castle+stable+siege+barracks)? will just one near the centre of the map do? will a single castle and a few units be enough for other parts of the map (for 3 castles in total)?
4. unit classifications - light, heavy, archers. what are they or rather what is each class's purpose, and do the classes apply to both cavalry and infantry? which counters which? how should armies be composed?
5. how do i use spies and generals?
6. how do i organise armies? i usually set them up nicely with infantry and cavalry of all typed with control groups and everything, but after i use it to attack and am building more units to send into battle/newly captured city my army loses all organisation and becomes a big bunch of units with no control groups and no definite unit ratio.
7. which wonders (apart from statue of liberty of course) should i make sure i build?
8. does anyone ever actually use upgraded granaries etc? also, how do i get oil from offshore fields?
thanks alot for your help...
background: i'm a mean aoe2/aom player, and the friend isn't bad either. we play 1v1 on small random maps.
1. is 5-6 cities standard on this map size?
2. how should i set them up? like, how many cities that actually produce stuff, and what to do with those that don't?
3. how many unit production centres (ie. castle+stable+siege+barracks)? will just one near the centre of the map do? will a single castle and a few units be enough for other parts of the map (for 3 castles in total)?
4. unit classifications - light, heavy, archers. what are they or rather what is each class's purpose, and do the classes apply to both cavalry and infantry? which counters which? how should armies be composed?
5. how do i use spies and generals?
6. how do i organise armies? i usually set them up nicely with infantry and cavalry of all typed with control groups and everything, but after i use it to attack and am building more units to send into battle/newly captured city my army loses all organisation and becomes a big bunch of units with no control groups and no definite unit ratio.
7. which wonders (apart from statue of liberty of course) should i make sure i build?
8. does anyone ever actually use upgraded granaries etc? also, how do i get oil from offshore fields?
thanks alot for your help...
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