Hi Folks,
I was wondering if I was missing something or not but
I noticed when I play the Japanese the food production
at least in the Ancient Age seems to be less than
what it should be. I haven't been able to find a bug
reporting option at either BHG or MS so I'm listing it
here in the forums.
When I click on each working farm I get a reading that
says +13 food per farm. By my math with 5 working
farms and 1 town that should turn out to be a total
food production of 75 = (13*5 + 10 (from city)), but
I get only 73 (after I research commerce 1). I realize
that it's only a difference of 2 but it's making me wonder
if other production values are also wrong. (I didn't
bother to check what happens at the higher ages
and the cumulative effectives of granaries since I'm
too busy fighting at that point, but I had the
impression the bug was still there).
FYI,
I'm running on
OS = XP
Processor = Intel Centrino 1.6 G hz
RAM Memory = 512 MB
HD = 80 GB
And this was for single player games on small map at
slow speed and moderate difficulty.
RK
I was wondering if I was missing something or not but
I noticed when I play the Japanese the food production
at least in the Ancient Age seems to be less than
what it should be. I haven't been able to find a bug
reporting option at either BHG or MS so I'm listing it
here in the forums.
When I click on each working farm I get a reading that
says +13 food per farm. By my math with 5 working
farms and 1 town that should turn out to be a total
food production of 75 = (13*5 + 10 (from city)), but
I get only 73 (after I research commerce 1). I realize
that it's only a difference of 2 but it's making me wonder
if other production values are also wrong. (I didn't
bother to check what happens at the higher ages
and the cumulative effectives of granaries since I'm
too busy fighting at that point, but I had the
impression the bug was still there).
FYI,
I'm running on
OS = XP
Processor = Intel Centrino 1.6 G hz
RAM Memory = 512 MB
HD = 80 GB
And this was for single player games on small map at
slow speed and moderate difficulty.
RK
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