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Where are the walls and gates?

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  • Where are the walls and gates?

    I really miss this feature and it should have been included in my opinion. Don't get me wrong, I love RON but I'm just thinking of things they could include in an expansion. I know every race did not build walls or gates but it should have been an option for the relevant races. Any thoughts on this

  • #2
    they're in AoE.
    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
    - Ender, from Ender's Game by Orson Scott Card

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    • #3
      i used walls and gates in alot in aoe2
      Kids, you tried your best and you failed miserably. The lesson is, never try. -Homer

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      • #4
        I don't know if they really make sense in RON.

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        • #5
          Walls were built around cities, not nations (with few exceptions such as Hadrians Wall, the Great Wall of China, and the Maginot Line). The "bombardment" of the city represents the destruction of the walls so that the army could enter the city and capture it.
          "I just nuked some poor bastard still in the Enlightenment age. that radioactive mushroom cloud sure enlightened his ass."
          - UberKruX

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          • #6
            Walls wouldn't really make sense. Besides the examples listed above, there has never been a nation that builds a wall all the way around its entire territory. They could include Wonders such as The Great Wall of China or Hadrian's Wall. For border defense, just build a lot of forts with Towers, SAM Sites, and Airfields.

            In AoK you build a single city. Think of RoN as being a more macro scale of what AoK was. You don't have to build houses and such either, same as how you don't have to build walls. The idea of walls is automatically incorporated into each city, same as houses.

            What might be nice though is some sort of an upgrade that specifically gives your city a wall, with a little graphic to represent this (the city would have better defense). It might be quite cool to have little walls around your cities, like how they look in Civilization.

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            • #7
              I was looking for walls when I first played the game because I was so used to them in other games. And playing my first game I was a bit of a sissy wanting a blanket around me while I learned what to do.

              But they do not make sense in RON, walls stretching across entire countries. One map can include Berlin and Paris. Plus RON is fun - I don't want turteling simers walling themselves off all the time. They would just be another micromanagment nucince to build and to bombard, bomb, and missle down.

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              • #8
                Walls are fun in seige type games such as AoK but not in this game.

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                • #9
                  I think they would be useful as a scenario tool only (not buildable in game, but placable on the map) or as a wonder, nothing else.
                  "I just nuked some poor bastard still in the Enlightenment age. that radioactive mushroom cloud sure enlightened his ass."
                  - UberKruX

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                  • #10
                    a wonder that allowed you to place a wall would be friggin interesting.

                    say, you build the Great Wall, and you get to expand it's base area for 10 "units" in both directions, or you get to place 20 "wall components" in an area expanding out from the wonder.

                    BHG - hire me. i'm an idea man. look at that stuff. i made that up at 3:30AM
                    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                    - Ender, from Ender's Game by Orson Scott Card

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                    • #11
                      Originally posted by dearmad
                      Walls are fun in seige type games such as AoK but not in this game.
                      Are you implying that RoN is not a siege type game? Have you tried the seige weapons? They are the most powerful weapons in the game short of bombers and nukes. They are the way to win, you just have to be able to protect them.
                      Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.

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                      • #12
                        City Walls are vaguely simulated by castles and towers, in addition to having to reduce the city ...
                        (especially when it's a BIG HUGE city).

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                        • #13
                          I think what dearmad meant was that it wasn't a medieval style siege game.

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                          • #14
                            It's not a seige game in that you can't turtle as successfully in this game. Your post only strengthens the point I was trying to make.

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                            • #15
                              Ok, I get you now. It is a seige game in that your military success depends largely on siege weapons. It's not a siege game in that you can easily build walls and force your opponent to have to "lay seige" to your cities.
                              Firaxis - please make an updated version of Colonization! That game was the best, even if it was a little un-PC.

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