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Suggestion: Better Color Coding of Salvage/Booty!

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  • Suggestion: Better Color Coding of Salvage/Booty!

    Hey Gang,

    I noticed what I found a bit of an annoying inconsistency while playing as the Aztecs. When I killed an enemy unit I would see a little message rise up from where the baddy died in red (my player color) telling me that I just gained 30 Wood, as it should be I think. Later I go on to destroy an enemy farm where I saw 25 Food float up BUT in that player's color (green in this example). Why not stay clear and consistent and have all booty messages appear in the color of the player getting the salvage? If I'm fighting the green player who, in the heat of battle, figures the 15 Wood from his lumber camp would be something HE would rather take back for himself and not give up to my armies, he might just scrap the lumber camp himself. If all I see is a green 15 Wood float up once the lumber camp was destroyed how do I know who just got that booty?

  • #2
    Are we even able to see enemy salvage messages?

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    • #3
      Good call, I just thought about that after posting, if we see the salvage message it must be ours...but still I would prefer consistent color coding, as it were.

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