I tried the demo and yup... techs are changing from one to another too fast. It diminishes strategy and each tech doesn't have all the importance it could. You just click on everything... And there's no time to profit, to see periods and say "Ohhh boy... I really need to pass to the next" except for very general eras.
Isn't there a way to make techs' search time be more important? To oblige players to decide which one they will take tough choices, see and get the consequences of their choices.
Isn't there a way to make techs' search time be more important? To oblige players to decide which one they will take tough choices, see and get the consequences of their choices.
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