Originally posted by Eric S
My guess is that this would actually make things worse, since the AI would see itself fighting on more fronts, so it would be more likely to split up what forces it has. Fixing the AI unaggressiveness should fix this in a better way, in that the AI usually won't go 10 turns without attacking someone that it is at war with.
There's better fixes, but that's the only one I can see working at the mod level.
My guess is that this would actually make things worse, since the AI would see itself fighting on more fronts, so it would be more likely to split up what forces it has. Fixing the AI unaggressiveness should fix this in a better way, in that the AI usually won't go 10 turns without attacking someone that it is at war with.
There's better fixes, but that's the only one I can see working at the mod level.
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