Familiarity eases that problem a bit. At the start of the game I know which techs I want to look for and shoot for first. Later I'll look for other species with things I need to balance whatever problems I'm having.
The gradual improvement system greatly limits the problem of people being stuffed by the lack of certain basic techs.
The gradual improvement system greatly limits the problem of people being stuffed by the lack of certain basic techs.
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