Hello,
I have started playing MOO2 again after a few years and pretty much forgotten everything!
There was a strategy involving taking out the Guardian using missiles but I have searched on the net and can't find it. Anyone remember it?
Also can anyone explain Spying to me. Even first time around I never understood the details of it. Doesn't seem to matter how many defensive spies I have - I still lose Tech to other races.
Finally, what are the most important Techs you recommend going for. From memory I think I used to go for Research Lab, Hydroponic Farms and Automated Factories. (On Large Universe). Then started out on Ship techs.
I also pick -ve growth and then compensate for that with Cloning. Good? Bad?
Thanks for any hints.
I have started playing MOO2 again after a few years and pretty much forgotten everything!
There was a strategy involving taking out the Guardian using missiles but I have searched on the net and can't find it. Anyone remember it?
Also can anyone explain Spying to me. Even first time around I never understood the details of it. Doesn't seem to matter how many defensive spies I have - I still lose Tech to other races.
Finally, what are the most important Techs you recommend going for. From memory I think I used to go for Research Lab, Hydroponic Farms and Automated Factories. (On Large Universe). Then started out on Ship techs.
I also pick -ve growth and then compensate for that with Cloning. Good? Bad?
Thanks for any hints.
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