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  • Antaran Expeditions: Strategies?

    OK, I've managed to get 3 Xs, but I've managed to open up another front in an ongoing war, and I have to pour some resources into that. Thus, I'd like to make my expeditions more efficient.

    So, some questions:

    1) What determines how fast an expedition loses ships? Could I just create a whole aramda of ships with nothing but Research Bays? Or do I need to give them some protection? Does hull size improve the chances of success?

    2) Is there any way to choose what ships get sent on an expedition? In the beginning, I was wondering why my ships were disappearing, until I figured out that they just randomly take ships from your reserves. It would be nice if you could designate ships for the Antaran Expedition. Or can you?


    At first, MOO3 looked really intimidating, but after 300 or so turns, I'm getting the hang of it. I think.

  • #2
    This, as with most games, is unknown right now.

    I have had a 3 ship squad find stuff (and then disappear while researching)

    I've had a 16 ship armada find stuff (but I stopped the game before anything happened, it was taking a long time for anything, may go back.)

    Who knows?

    Are the results similar to the Antaran X results? If so, I will send out more, many more expeditions.

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    • #3
      I built a class of ships dedicated to searching for X's (speed, scanners, research labs) but only a couple of them get chosen for each mission. You seem to be building a task force with the same sort of structure as a long range mission, so it will select a few of several classes to fill the picket, exscort and core slots.

      So far on limited evidence I'd say that bigger higher tech ships have increased speed and survivability. Since my ship naturally have the best of everything available its hard to say if its armor, weapons, shields or a combination of everything that is keeping them alive.

      I think you'd be foolish to send anything less than a pack of ships on a mission. Casualties are random but generally high.
      To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
      H.Poincaré

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      • #4
        Well you can build TF's wuith all ships except mthe ones you want to send ;=)
        currently i would only need to create uhm TF's with 628 Ships
        (126Transporters)
        uhh that could take a while...
        Curse your sudden but inevitable betrayal!

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        • #5
          I have been having a problem in that they are not actually taking any ships from my reserves. The expiditions all say something like "waiting for X more ships" when I have 40 odd ships in reserve all of different types and abilities.
          If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

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          • #6
            To reach your destination faster, use the best warp engines. Use the largest ship possible as it is most likely to come back in one piece. Use the maximum size always, but you can always use some crappy and fast ships just to fill the quota. Some types of ships are ignored for the Antaran expedition. Generally, I build some very large recon ship with research labs, and use other ships to fill up the 16 quota. Orbital and System ships cannot be use for the expedition.

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            • #7
              I'm having trouble figuring this out because it's so poorly documented in the manual. I see a lot of people talking about research labs. Do ships selected for Antaran expeditions need to have research labs? Does it help anything for them to have labs?
              mmmmm...cabbage

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              • #8
                Originally posted by Cabbagemeister
                I'm having trouble figuring this out because it's so poorly documented in the manual. I see a lot of people talking about research labs. Do ships selected for Antaran expeditions need to have research labs? Does it help anything for them to have labs?
                It rises the chances to find anything on the Expedition.
                If you look in the Entry for the Research Labs at the Technology - Matrix, there it is explained in further detail.
                Tamsin (Lost Girl): "I am the Harbinger of Death. I arrive on winds of blessed air. Air that you no longer deserve."
                Tamsin (Lost Girl): "He has fallen in battle and I must take him to the Einherjar in Valhalla"

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                • #9
                  If you look in spreadsheets.mob, antarans.txt appears to give you an estimate of your chances of losing a ship each turn the TF is in a particular phase of the expedition.

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                  • #10
                    I can't figure out how to send a TF out on an Antaran mission. Where can I do this?

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                    • #11
                      Under Victory Conditions (F9) -Antaran Expeditions
                      Curse your sudden but inevitable betrayal!

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                      • #12
                        So the antaran expeditions use the ships you produce on your own! Could anyone tell me WHAT ships they use? the ones i produce after ordering an antaran expedition? or can i select them from the reserve pool?

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                        • #13
                          They grab ships out of the pool. Unlike the normal TF construction you can't pick which ones to send. Make sure your have any ships that you need for normal play in TF's already.

                          I've not had problems sending expeditions as long as I've had a balanced group of ships in my reserves. It always picks some recon, some escorts and some warships. I havent noticed if it takes transports.
                          To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                          H.Poincaré

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                          • #14
                            ^it depends what you sent
                            if you send a Armada it will pick two recon ships 4 PD/LR -escort ships and 10 mainBattleships
                            if you only send a detachment it will send two ships of teh same group (LR/SR/CR etc)
                            Curse your sudden but inevitable betrayal!

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                            • #15
                              A few notes from my attempt at a 'X-win'


                              I've dragged out a game I could have easily have won by now in the senate to attempt a X-win and I've noticed I few oddities. Don't know if they're bugs, design decissions, or if I'm just missing something.

                              After building all the tak forces I wanted for combat, I was left with ALOT of obsolite ship designs in my reserves. So instead of scraping them I sent them off into the wild black yonder to look for the 'Xs". ended up with 8 armadas searching. The first four went through the 'Outbound', 'Destination', 'Archeology', 'Inbound' phases with no problems. 4 Xs recovered, researched, and institutionalized. The 5th X... well things went badly....

                              The 5th fleet, reached destination, did the archeology, and headed home. In the mean time the remianing 3 fleets reached thier destinations... and then it all stopped. The 5th fleet never made it home, they just sat in 'Inbound' status FOREVER (forever = 100+ turns... (I did mention that I was dragging this game out, right )

                              So I'm left wondering if since I have other fleets out at destinations if this caused a glitch what wouldn't let my 5th X reach home. I've just now had ALL the remaining ships in ALL the expidetion fleets die off (FINALLY). and have sent one lone armade to reattempt the last X. Will let ya'll know the result.

                              Another possibility according to the manual is that one of the remaining civs have recovered a X. If that's the case (again accodring to the manual) If I take out that civ, I'll get thier X. Just one thing... I have yet to find a way to tell if this has happened! nowhere can I find info if another civ has a X ( I have atleast diplomatic contact with all the remaining civs) Is there a way to find out, PLEASE tell me if I'm missing a place where this info is displayed.

                              Anyone else expeiriences with an X win would be welcome. Thanks
                              "Power doesn't corrupt; it merely attracts the corruptable"

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