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  • The Best Race

    When I started, I played as the Psilon, my favorite MOO2 race. I was sorely dissapointed when I found myself being surpassed by everyone else in all ways, especially technology. They seem to have been penalized greatly...

    Now, I started a game with the Raas while still working through the Psilon game...

    What a difference! The Raas just seem to do everything better, and the ground combat penalty they suffer is mitigated by the fact that they seem to pick up the new technologies faster, and are therefore able to compensate for that. They are even the coolest race, IMO, because their story is something akin to "Jews in Space", like at the end of "History of the World, Part One". Except these ones make like Jacob and swamp across the rest of the galaxy... lol

    In any case, I think the Raas my favorite race so far. What's yours?
    64
    Human
    18.75%
    12
    Evon
    10.94%
    7
    Psilon
    1.56%
    1
    Meklar
    4.69%
    3
    Cynoid
    12.50%
    8
    Sakkra
    3.13%
    2
    Raas
    4.69%
    3
    Grendarl
    0.00%
    0
    Trilarian
    1.56%
    1
    Nommo
    3.13%
    2
    Imsaeis
    1.56%
    1
    Eoladi
    1.56%
    1
    Silicoid
    3.13%
    2
    Klackon
    6.25%
    4
    Tachidi
    7.81%
    5
    Ithkul
    9.38%
    6
    Other / Don't Know
    9.38%
    6
    The Total Mecha RPG Project

    Everybody, Everybody! It's Homestar Runner time!

  • #2
    I like a slightly modified Ithkul (everytime I type that, I feel like Buckwheat). Nothin like being at war with everybody. No more than a turn of peace at a time. And I like that my plague spreads on planets I possess killing off the locals. evil is good

    That said, my most successful game was using Meklar

    Comment


    • #3
      Sakkra.


      I'll have to try the Raas sometime, they remind of Rygel from Farscape.
      Rethink Refuse Reduce Reuse

      Do It Ourselves

      Comment


      • #4
        Ants ants ants! :=)
        30%growth, nice Circles, whooping Mining/bio AND Industry ahh so sweet :=)
        set creativitiy to normal and be set :=)
        Curse your sudden but inevitable betrayal!

        Comment


        • #5
          Customed Nommo for me.

          Sure they would lose to an army of Dwane Dibblys in a ground war, but with the latest technology ships you don't have to worry about ground combat.

          Canamrock, you mentioned loving the Psilons in previous MOOs. I am assuming because of their tech bonus.

          Give the Nommo a try. They fly thru tech.

          Comment


          • #6
            Evon.

            No question for me.

            They get so many picks that even if you don't like the ones they have, just modify them to your tastes. The default picks they get, though, are pretty darn awesome, ESPECIALLY if you start in the Senate. If you customize them to increase their diplomacy even slightly (which you can more than afford with their over-abudance of picks), they simply ROCK.

            I think the Raas, the Eoladi, and the Imsaeis are both pretty darn effective as well. Obviously the Ithkul are effective, but they're even more stacked than the Evon (though the Ithkul diplomacy disadvantage is insurmountable, unlike the Evon's easily customizable one).

            Personally, I also like Trilarians and the Silicoids, but that's just personal taste.

            I'd have to say:

            1. Evon
            2. Raas
            3. Ithkul
            4. Eoladi
            5. Imsaeis
            6. Trilarian

            That's only based upon playing the game for several days, though. I'm sure my impressions will change later. I'm fairly certain that my impression of the Evon won't go down, though... they are truly overpowered.
            Long-time poster on Apolyton and WePlayCiv
            Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
            7th President of Apolyton in the 1st Civ3 Democracy Game

            Comment


            • #7
              Whoever voted Humans:



              I only wish the Humans were that good. If they had more picks, I'd actually play them more... (I'll probably play them more later for a challenge when I've learned the game better).
              Long-time poster on Apolyton and WePlayCiv
              Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
              7th President of Apolyton in the 1st Civ3 Democracy Game

              Comment


              • #8
                Does anyone play without modifying the races?

                Comment


                • #9
                  I've been so far.

                  The reason I like the Psilon so much was the Creativity power... they learned all techs of a group, so you always had stuff to trade for systems or deals.

                  I just wish the race you chose influenced more visually than just the ship designs and the spy pictures. MOO2's 'communicative' images of your minions doing stuff was so cool.

                  I'll have to try the Nommo next... silly squidy guys.
                  The Total Mecha RPG Project

                  Everybody, Everybody! It's Homestar Runner time!

                  Comment


                  • #10
                    for some reason i can't play anything but humans

                    there good at diplomacy, I guess... thats a bonus? otherwise it's fun.

                    I remember in moo2 I'd customize my race all the time, it would make the game so easy!

                    I tried evon.. those black skinned ones, and I was doing pretty good, until the AI got me. at that point it was 'new game' - humans, time.

                    Comment


                    • #11
                      My diplomacy rating is to bad..
                      AI wont accept any Tech/system Deals..
                      mhh as i think about it he only accepts trade&research, the only time NA/Alliances concur is when He proposes them. *note*
                      Curse your sudden but inevitable betrayal!

                      Comment


                      • #12
                        The Humans were my favorite race in both MoO and MoO2. I love the combined diplomacy and trade advantages. My playstyle is heavily weighted toward trade and diplomacy, with a secondary emphasis in espionage, so I really like playing the Humans in MoO and several different races in MoO2 (Humans first pick though).

                        The problem with the Humans in MoO3 is that I can just mod the Evon to be a more effective Human - Homo Superior

                        As I've said in other threads... the Humans desperately need some help. My personal suggestion is to up their trade pick to superior, maybe even give them some diplomacy picks and fantastic traders as well. As it currently stands, the Humans get the fewest value of picks of ANY race in the game and are vastly inferior to the picks given the Evon, who seem identical in hardwiring according to the readme file.

                        Also, FYI.... the Humans have only average diplomacy. They DO get a Casus Belli diplomacy advantage, but the Psilons and Evon get the exact same advantage (and the Psilons have Superior Diplomacy on top of it).

                        You can mod the Humans up to Superior Diplomacy for only 20 points, but then you have to either reduce one of their only decent traits or give them yet ANOTHER poor trait.
                        Long-time poster on Apolyton and WePlayCiv
                        Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                        7th President of Apolyton in the 1st Civ3 Democracy Game

                        Comment


                        • #13
                          Originally posted by Main_Brain
                          My diplomacy rating is to bad..
                          AI wont accept any Tech/system Deals..
                          mhh as i think about it he only accepts trade&research, the only time NA/Alliances concur is when He proposes them. *note*
                          Don't feel bad, I think the diplomacy is very broken. Even with a race customized for max diplomacy on easy difficulty I found this to be true also.

                          Comment


                          • #14
                            well certainly the humans are not the best. compare it to the meklars for example, or the insects, or whatever else, theres so many different comparisons to make.

                            when I play human though I just push a fleet into enemy border and harrass them, and then run away, and put up a defense. then go back at harrassing, etc.

                            fun thing is though, it's easy to keep that reasearch and trade treaty going.

                            wish they had better spies though

                            Comment


                            • #15
                              Spies are one of the only things the humans are GOOD at in MoO3

                              ---------------

                              Humans:

                              Superior:

                              Economics (interest rates, gov't waste/corruption)
                              Cunning (espionage)

                              Good:

                              Research

                              Average:

                              Bioharvesting (food)
                              Mining
                              Manufacturing
                              Trade
                              Reflexes (ground combat)
                              Accuracy (ground combat, space combat?)
                              Diplomacy
                              Creativity (research-related)

                              Poor:

                              Citizenship (spy defense, unrest)
                              Environment
                              Toughness (ground combat)

                              --------------

                              The Humans get discounts in diplomacy and many of the ground combat modifiers (accuracy and toughness are both discounted, don't remember if reflexes are as well).

                              So the humans have no advantage in trade and the only advantage they have in diplomacy is an advantage SHARED by the Evon and Psilons
                              Long-time poster on Apolyton and WePlayCiv
                              Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                              7th President of Apolyton in the 1st Civ3 Democracy Game

                              Comment

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