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The Reserve Wormhole Effect

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  • #16
    I really didn't get Mobilization Centers until my third game. I noticed that the Plantery AI always built one first and it would say something like 30-40 turns. My second game I figured hey thats a waste of money so I just started by building Hawk Eyes and System Colonies. Well, the AI started making Eagle Attack units. Every thing is going fine I have 6 systems haven't met anyone. Well, the first person I met is the arch enemies of my race. Lucky me. Well, I tried to deploy a task group. (My first game I could deploy them from any planet because I let the AI do most of the work.) Well, the only planet I could build a task group from was my home world and it was like 20-30 turns to the planet in danger! That is when I learned about Mobilization Centers. Actually, my real problem was I thought hey all my systems are protected because they've been making Eagle Attacks, nope they all went into the reserves so I had to deal with piracy alot on those worlds. Grr. Piracy works rather well after you undstand it. You need defensive system ships those don't get posted to the reserves.

    The theory is the reserves are just that Reseves. They take time to call up and can't be used right then, but for the most part they are setting in the background doing nothing.

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    • #17
      This could have being in the manual in the first place.
      By the year 2100 AD over half of the world population will be follower of Islam.

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      • #18
        I thought reserves were held in the system they were created in until they were deployed in a task force and used for defense. Are they held someplace else or did I just misunderstand?

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