Im having trouble killing off planetary defenses. Especially missile bases.
Im talking early in the game now around turn 50. (Ships armed with Laser/ClassI Shield/Nuclear Missiles)
Im trying to kill of an neighbour fast but when they get some planetary defenses up im stuck, I never seem to be able to break them.
I wait for new tech to be avaliable and build some new ships, but when they're done, my enemy has accuired tech as well and since planet defense uppgrade automatically im back to sqaure 0.
If I attack my task force cruble to dust before the missiles. And I get seriously slowed (been better off building colony ships).
Does anyone have any suggestion for any succesfully task forces to build to get the job done.
Missile Ships dont work since they dont do enough damage and are perfect targets for their's missile base. Sure they hit but usually run out of missiles during the fight and become sitting ducks.
Im experimenting with Carriers now but i cant seem to be able to protect them from missiles very well, point defence platform is pretty high in the tech tree.
Also one Question about carriers: Whats the difference between "System Control Ships" and "Interceptors" on Carriers?.
Last game it took me 210 turns to kill of a race with three systems all heavily defended with planetary defenses, I started my assault around turn 50.
Suggestions Please?
Ps: All gramma errors are belong to me!
Im talking early in the game now around turn 50. (Ships armed with Laser/ClassI Shield/Nuclear Missiles)
Im trying to kill of an neighbour fast but when they get some planetary defenses up im stuck, I never seem to be able to break them.
I wait for new tech to be avaliable and build some new ships, but when they're done, my enemy has accuired tech as well and since planet defense uppgrade automatically im back to sqaure 0.
If I attack my task force cruble to dust before the missiles. And I get seriously slowed (been better off building colony ships).
Does anyone have any suggestion for any succesfully task forces to build to get the job done.
Missile Ships dont work since they dont do enough damage and are perfect targets for their's missile base. Sure they hit but usually run out of missiles during the fight and become sitting ducks.
Im experimenting with Carriers now but i cant seem to be able to protect them from missiles very well, point defence platform is pretty high in the tech tree.
Also one Question about carriers: Whats the difference between "System Control Ships" and "Interceptors" on Carriers?.
Last game it took me 210 turns to kill of a race with three systems all heavily defended with planetary defenses, I started my assault around turn 50.
Suggestions Please?
Ps: All gramma errors are belong to me!
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