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Why the AI builds troop transports

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  • #16
    Jonah, I don't suppose Bill said anything else about a patch did he?

    I was thinking that adding some extra despcriptive text to the tech descriptions would be great - and relatively easy to patch.
    The foppish elf, fighting ithkul in a top hat and smoking jacket since 1885

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    • #17
      Originally posted by Hierophant
      That won't solve the general problem, though. That way your smaller colonys will built LOTs of worthless marines when you are using mainly tanks or battleoids.
      Look, I have the game, I'm playing the game, this is really not such a big problem. The small bases may as well build marines. They hardly cost anything, and these small planets are often on the frontier... I was happily surprised to find 3 marine units I didn't realise I had to capture an undefended planet in the same system. Its not like these planets could be making anything useful anyway. And the small useless planets take 213 turns to build a marine unit, so I don't even bother with this "problem"

      In the actual game, planets that are capable of building the "good stuff", do. Don't worry about it. If you want them to build big big big ships, then tell the AI, by raising the millitary spending to "Limited War" or even higher. Otherwise the AI will (very slowly) build whatever garbage it thinks might be useful. Relax. MoO3 is going to be fine, IMHO, you just need to let it do its thing.

      Yes half my plaents are building marines, but these planets have such low rates of building, that is doesn't matter.

      -Jam
      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
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      • #18
        That way your smaller colonys will built LOTs of worthless marines when you are using mainly tanks or battleoids.
        Nothing wrong with a SMALL colony building marines. Just make them support units in an army. You can have an army of 24 battleoids, with up to 8 non-battleoid units (marines, etc) and 4 support units (hackers, etc).

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        • #19
          There must be something odd about my game. I'm up to turn 50, I haven't obsoleted my troop transports, and the AI has built one so far. He's seemed a lot more interested in building LRA.

          (and FWIW, I added an equal-size LRA or SRA starship so that he'd have something else that size to build, and none of those have been queued up yet)

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