I've been working on sort of a moo clone, a game wich has many similarities to moo1&2. Just for fun, and on my spare time, but it's going along well...
I thought I'd see what you experts think should be kept in such a game, and what might as well be left out...
Also I thought I'd use the opportunity to ask if there is any interest in helping designing the game in more detail, like writing the technology tree and descriptions for different technologies, buildings, ship engines, stuff like that. I just want to see if there is any interest.
Very nice forum you have here.
dr Hacker
I thought I'd see what you experts think should be kept in such a game, and what might as well be left out...
Also I thought I'd use the opportunity to ask if there is any interest in helping designing the game in more detail, like writing the technology tree and descriptions for different technologies, buildings, ship engines, stuff like that. I just want to see if there is any interest.
Very nice forum you have here.
dr Hacker
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