Uhhh... you are the one that started calling people morons... So if you insult one more person, you're toast.
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">I like the game, but sometimes I feel as if there isn't much to do, the
>AI seems to take care of my planets better than me, and can probably
>fight battles more efficiently too.Overall, I find SP to be fairly dull - it's too easy and the eye-candy
soon palls.
The game has been optimised for MP though and that should
be more interesting. One will probably have to micro-manage furiously
to get an edge though and that will be frustrating against the clock."
perhaps this person should try to get better at the game. Afterall, he's had it for how many days?
And doesn't his comment about MP seem to contradict what he said about the AI? The AI is better at micromanagement, but if you want to win in mp, you have to micromanage?
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Originally posted by H Tower
And doesn't his comment about MP seem to contradict what he said about the AI? The AI is better at micromanagement, but if you want to win in mp, you have to micromanage?
SP: you will set the game to a difficulty level at which you can beat the computer without micromanagement. The game will then appear to play itself to a considerable extent.
MP: everyone is playing on the same terms. You can't afford to take it easy because there will be an obsesssive out there using every available second to tweak and twiddle his position. If he's getting an edge by micromanaging then there will be pressure to do likewise. You can't rely upon your superior strategic thinking because your human opponents have that too.
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Hi !
I read it in the Apolyton Preview. Quote:
APPENDIX I-A: FINANCE – LEDGER – INCOME
Excerpt from the MoO3 manual, page 79:
INTEREST EARNED ON IMPERIAL TREASURY SURPLUS
If you are playing a game with timed turns, any interest you earn by finishing your turn early is displayed here.
mfg
Fireblade
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Originally posted by Fireblade
You can't micromanage everything in multiplayer, because of the timed turns. And if you end your turn before the time ends, the game grants you a bonus.
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Originally posted by kalbear
Read the above post by Fireblade.
Anyway, my understanding is still that the bonus for finishing the turn early is out.
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Originally posted by MitchDev
A) That the design team skimped on the AI and designed mainly for MP.
B) Has no DEMO for it
C) Has cut as many basic features as MoO3 has (Naming planets, selecting your flag's color just to name two)
D) Has an "official" message board that you have to register just to read and has such rude and "favorite's playing" moderators as IG does...
A) Not true.
B) Demos are hard to make for this type of game. About the only thing you could do is let people download the whole game with a turn limiter. I'm sure everyone can see the problems with that.
C) In Moo2 you could name stars, not planets. Now you pick your flag instead of your colour, and you can design your own flags.
D) Needing to register is up to IG, not QS.Last edited by Darkrenown; February 17, 2003, 19:40.
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