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How many of you will actually like MoO3?

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  • #16
    I must admit having become somewhat ambivalent until a few days ago when the smattering of AAR's appeared.
    The detail and potential depth sparked my interest markedly.

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    • #17
      I'm a longtime fan of the MoO series, but I still think I'll cope if MoO3 isn't as good as the expectations. If so, it will be a similar experience to MoO2. MoO2 wasn't the PHENOMENAL game for its time that MoO1 was, but MoO2 was still a very good game. It didn't live up to its hype, no, but I still enjoy it.
      Long-time poster on Apolyton and WePlayCiv
      Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
      7th President of Apolyton in the 1st Civ3 Democracy Game

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      • #18
        Having skipped MOO1 and MOO2, MOO3 will be a totally new experience. If it's as good or better than SMAC I know I'll be playing it for years to come.

        I don't care how bad it is either, I've been waiting too long for it. Too much time invested in waiting.

        I'll get it no matter what.
        Whatever goes up, better doggon well stay up...

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        • #19
          I really cant form my opinion yet, because i havent got the game yet( not suggesting anything there)
          "Dont move or ill shoot you full of... little yellow bolts of light!" -John Crichton, astronaut and scientist

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          • #20
            Overall, I've been disappointed with Moo2 and I've really been wanting a space-based empire game. I like a lot of what I'm hearing, but a part of me keeps thinking that Gal Civ will have more of the features I'm looking for. Either way, I'm buying both games. I'm just looking for another game like Civ2 and now EU2 that I can keep going back to for years on end. So far, I've been having trouble.
            "Let us kill the English! Their concept of individual rights could undermine the power of our beloved tyrants!"

            ~Lisa as Jeanne d'Arc

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            • #21
              the thread title is one of the dumbest questions i've heard in a while, I won't know if I'll like it until after I start playing the game.

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              • #22
                I've played MoO and MoO2 and I have better memories of MoO since I played it in highschool at lunch break when I came home. It was a very addicting game, just like Civilization . I've waited years and by the time MoO 2 came along, I bought it, and having no powerful enough machine to play it, I read the manual over and over for a month, which added to the time of waiting for the release made me expectations for the game enlargen (i dunno if that word exists), anyways, by the time I played the game I was disapointed, and my brothers played it, and when the patch 1.3 came out, balancing out things, the game was allright, not great like the first one.

                I fear that MoO3 will follow the same course, I have the 'puter for it, but will I have the enjoyment?

                Only time will tell...

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                • #23
                  "the thread title is one of the dumbest questions i've heard in a while, I won't know if I'll like it until after I start playing the game."

                  yeah, it was a bad title. But most people who responded were capable of reading the first post and understanding the question.

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                  • #24
                    The big problem for me is I don't want to buy the game if I won't like it (sounds sensible I think). But how to know?
                    I need previews. Dan's doesn't say anything about combat and thus is totally utterly and absolutely useless for me. The AAR's are fine but beta testers were selected from people who wanted the game, and they saw it become better and better as the builds came by. That means at first they may have been disappointed and then the game became better. But there may still be an annoying thing that they managed to forget (forgive?) because the game made lots of progress in other areas. So reading the beta testers comments is very informative, but not enough to provide a good clue to me.
                    AAR's aren't reviews. They don't tell you if you can trust the tactical AI: you have to dig the info from embellished (and often good and interesting) prose.
                    So, there is no way now to know if I would like the game. Argh!
                    I expect a few reviews here will help me make an opinion. Then I can decide whether I would like the game or not and buy it or not.
                    Clash of Civilization team member
                    (a civ-like game whose goal is low micromanagement and good AI)
                    web site http://clash.apolyton.net/frame/index.shtml and forum here on apolyton)

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                    • #25
                      The big problem for me is I don't want to buy the game if I won't like it (sounds sensible I think). But how to know?
                      I need previews. Dan's doesn't say anything about combat and thus is totally utterly and absolutely useless for me. The AAR's are fine but beta testers were selected from people who wanted the game, and they saw it become better and better as the builds came by. That means at first they may have been disappointed and then the game became better. But there may still be an annoying thing that they managed to forget (forgive?) because the game made lots of progress in other areas. So reading the beta testers comments is very informative, but not enough to provide a good clue to me.
                      AAR's aren't reviews. They don't tell you if you can trust the tactical AI: you have to dig the info from embellished (and often good and interesting) prose.
                      So, there is no way now to know if I would like the game. Argh!
                      I expect a few reviews here will help me make an opinion. Then I can decide whether I would like the game or not and buy it or not.
                      Well if the dang thing would get leaked already, we could play it and find out while we're waiting for IG to release it. Stupid honorable reviewers *grumble grumble*
                      By working faithfully eight hours a day, you may get to be a boss and work twelve hours a day.

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                      • #26
                        Not having good previews right now will not effect your decision on whether to purchase. At worst it will delay it.

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