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Moo3's Death by a Thousand Cuts

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  • #31
    I've as well, and I was thinking about it - save that that can make the game simply TOO defensive. I think that's not all that fun, personally - the best games are the ones where the opponent can challenge me somehow.

    Gods, ascendancy was a dull game...such great concepts that were so badly meshed together. There's definitely a feeling of 'less is more' that I hope Moo3 does get.

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    • #32
      Ascendancy was a dull game because the AI didn't bother to DO anything.

      It was a really good game with retarded AI, that's what killed it for me. The way the game worked and the style of play was beautiful, the problem was you'd finally find the bad guys and they'd still have two planets with nothing on them.

      MOO3 has reminded me a lot of Ascendancy, by what I've been reading up on it, which is a-ok by me, as long as the AI actually puts up a fight.

      Me.

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      • #33
        I still love the sounds that the battles make in Ascendancy. It had many problems, such as no AI and lots of micromanagement, but was a great looking and sounding game for its day. I fire it up once a year to listen to the nanomanipulator and the Plasmatron.
        It had great atmosphere, like a true space game. I also like the way the ships went through the star lanes.

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        • #34
          Mine fields & deep space engagements.

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          • #35
            So no more minefields...no deep space engagements...what has been going on for three years?

            I fear we will all be very disappointed, but the only damage it will do is to the company itself -- so I guess you get what you give.
            Veni, vidi, vici.
            [I came, I saw, I conquered].
            -- Gaius Julius Caesar

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            • #36
              Can someone who can post on Infrogrames ask if there is a ship limit or not? Not ship design but actual ship limit.

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              • #37
                i'd ask but i'm afraid of the answer

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                • #38
                  I`ve heard vauge mention of one but not a confirmation by a BT or Mod.

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                  • #39
                    I have to agree that Ascendency was a pretty good game that suffered mainly from a beyond-braindead AI. That said, it was pretty fun for a few games (largely due the ambience aspects) before things started to bug you.
                    Long-time poster on Apolyton and WePlayCiv
                    Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
                    7th President of Apolyton in the 1st Civ3 Democracy Game

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                    • #40
                      Originally posted by vmxa1
                      Maybe we will have lane blockers ala Ascendancy.
                      Wow.There's a game I haven't played in ages.I still have it...
                      One thing about that game though,it was far too easy.

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                      • #41
                        Haha,I didn't read what others said before I posted.I see I'm not the only one who thought Ascendancy was too easy.
                        I couldn't believe the restrictions I used to put on myself in the hopes of getting a decent fight out of the AI;like colonizing only the smallest planets etc,and still the AI got kicked.
                        The funniest thing I ever saw was a couple of months after I got the game,I saw a strategy guide for Ascendancy
                        To this day I can't believe that anyone would be so lame that they would need a strategy guide for Ascendancy...

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                        • #42
                          I know you all must have loved it when you capture a planet and see the Dig was sitting near the colony and was never even used. I guess that is brain dead. In spite of all flaws I had fun. One move that can be used is to play say 200 or 300 turns and not do anything to give the AI a good start.

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                          • #43
                            No ship refiting. No upgrading.

                            Might as well scrap Moo3 and start on Moo4.

                            Bummer to the nth power.

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                            • #44
                              I remember Ascendancy finally got a Patch which should made the AI better?
                              it was stil too easy but MUCH better than before? :=)
                              Curse your sudden but inevitable betrayal!

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                              • #45
                                Originally posted by jimmytrick
                                No ship refiting. No upgrading.

                                Might as well scrap Moo3 and start on Moo4.

                                Bummer to the nth power.
                                come to share your optomism with the Moo3 croud?

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