The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Guide doesn't say anything about the NPC races, other than identify them. Who knows...maybe the Harvesters are a congregation of these guys. That would explain their extreme attitude (being bumped from Moo2).
There are forced labour camps. This will, of course, lead to civil unrest. No mention of genocide, but I would assume that would be an option (that will have drastic diplomatic penalties).
Xentax- I didn't know you had an inside lane to the beta-testers, since they were under NDA's. Interesting.... They obviously know about the strat guide then, and I assume some have read it to come to their conclusions about the race's relative power being wrong in the strat guide. I'm glad to hear that things are better balanced ! Question- Did they say anything about the tech levels being added to or changed, versus what the strat guide shows???
And what do ya know, I was right. Citizen Kane too. PRetty much everyone I've suspected is on it. Just no littlefuzzy yet. But him being so might make sense considering how he suddenly got VERY quiet about the time testing started.
Originally posted by Baro
I've not read the book cover to cover, but it has not said anything on dificulty. Although remember, this is a strat guide, not manual, so a lot of the info in the guide depends on the person having read the manual and played the game a few times. So things like how the interface works or multiplayer isn't mentioned, in fact the word multiplayer hasn't come up yet.
This strat guide is actually garbage. Having known that to begin with, I'd still have bought it, but it doesn't change the fact that it is crap. How can a strategy guide not mention multiplayer.
Also, it skimps on ALOT of stuff... including any descent stategizing. What I thought was really funny was the little race by race strategy tutorials. Ohh! 3-4 pages covering the first 12 turns for each race! They should have just done 1 or 2 for 100 turns... Oh well.
Here's something I found disappointing: Only four leaders allowed. I think the MOO3 team might have mentioned this long ago, but I just did not understand them correctly (or they did not explain carefully). The leaders seem to have an effect on your entire empire though, hence the name "High Consul". It's better then having an effect on a maximum of four systems (as in MOO3), but still just four leaders? No ship/Fleet Leaders?
Just to mention where I got the guidebook:
Braintree, MA
Electronic Boutique @
the South Shore Plaza
19.99
Its a great read, and seemingly will prepare us for playing this grand game that is MOO3!
I ordered the strategy guide online from EB, and thought it was mostly okay, except it doesn't talk very much at all about late-game strategies, where you have huge, powerful empires inflicting unreasonable pain and suffering on each other.
It would have been nice to be more in-depth on the goods/bads of the various kill-o-zap devices, too. Ah well, we can't have everything.
We make war in that we may live in peace.
~Aristotle
Originally posted by Sherlock01
I ordered the strategy guide online from EB, and thought it was mostly okay, except it doesn't talk very much at all about late-game strategies, where you have huge, powerful empires inflicting unreasonable pain and suffering on each other.
It would have been nice to be more in-depth on the goods/bads of the various kill-o-zap devices, too. Ah well, we can't have everything.
Or about multi-player gaming, or about leader traits, or about fighter/carrier strategy, or really about ship design, or about TONS of stuff.
Originally posted by Baro
One thing I notice, is that even in this guide there is little revieled on the Harvesters so far. In the very few screen shots of them, they use the art released on the moo3 site.. not sure how to describe it.. looks like a thumb with dark spots for eyes and mouth. Anyone who's seen it knows what I mean.
This makes we wonder... is that actualy what they look like, or more likely have they included the fake art in the guide to keep them even more a surprise.
They have been really trying to keep a clamp down tight on all Harvester information. It seems that is still working after all this time. That won't be their picture, I believe it was Rantz's thumb with ink on it.
A lie told often enough becomes the truth. -V. I. Lenin
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