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  • #16
    I am not so much complaining about that you can't get every tech, but at least you should be able to reach the highest one.

    I already had, that I missed one of the industrial-techs, but I had the next higher one. But you should always be able to reach the highest one, maybe not for the normal price. That's were I like the creative attribute in MoO2, this way you can get everything. I am jst sometimes a tech-freak..........

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    • #17
      Naw, it makes for new strategies. No Star Gates in the game this time? Got to use a different tactics. No radiated terraforming, better eliminate those Sillies. I play with max races, so you have a better chance to get a given tech in the game. The tech I hate not see in teh game if atmospheric terraforming. After that, if no soil or advanced soil.
      One of the things that I would like for Moo2 is that some tech was not available in a given game.

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      • #18
        Originally posted by vmxa1
        Moo2, I never found what the trigger is, but it can be be very early. I have not run into it, but other report the vote in less than 10 turns.
        This was in the smallest setting possible, with advanced tech start. Not so much of a surprise, really.
        "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
        "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

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        • #19
          I had a Moo1 game once, where the Meklars controlled nearly half the Galaxy.

          I was their loyal (but tiny) Psilon ally, and managed to sneak enough votes away from them to get elected Emperor.
          Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

          Free Slobo, lock up George, learn from Kim-Jong-Il.

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          • #20
            Originally posted by SiriusX
            If I Remember correctly, in MOO 2 voting occurs only you've made contact with everyone.
            As soon as any player triggers that condition, yes. I once made it a sport to see how few I could know before first election came up. Never did better (or worse...) than two, if I recall correctly.
            "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
            "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

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            • #21
              Originally posted by vmxa1
              Hum, I like the fact that you are not assured that you will get a given tech or it will even be in the game.
              I agree you can argue it both ways. I just think that it makes more sense for all the races to be able to get all the critical techs - if they survive long enough.

              Originally posted by vmxa1
              BTW UR aren't you on the list for nominees? Way to go.
              Nominees? Oh, DarkCloud's silly list things?
              (\__/) 07/07/1937 - Never forget
              (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
              (")_(") "Starting the fire from within."

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              • #22
                Yes both sides have a value.

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                • #23
                  My shortest Game of Moo I ever won lasted like 3-4 minutes.

                  It was Moo 1, small Map, Impossible, Humans

                  In turn 23 there was the first election. I did not have contact with anyone. However I won the election with an overwhelming 10:2 result!

                  Doing this post lasted longer than that game...

                  Btw. I never won Impossible besides this one game!

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                  • #24
                    How many races in the game? I play small maps on hard and impossible with 5 other races and have never seen a vote before 2/3 of the maps was colonized. Of the more than 2000 games of Moo1 I have played at least half were on small maps. I have played 2 so far this week.
                    Impossible maps are very hard with races other than Klac/Psilons and Meks, maybe Sakkra. I have not been able to win with Mrrs at that level.
                    Easiest impossible game is Klacs with 5 races on small universe. You need to have a location that lets you get 4 planets going before everyone starts getting nasty. Less than 4 means you may be voted out before you can do anything. Psilons are harder as they will have trouble getting and holding 4 planets.

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                    • #25
                      6 races in the game, each of em had 2 votes.

                      Of course there's no election before 2/3rd of the galaxy are colonized but with the 20 or so planets in there that's not a problem with that at turn 23: 4*2+2*3=14 planets colonized.

                      However, somehow the Humans-Diplomacy-Bonus made em prefer voting for me instead of abstaining or voting for the other guy.

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                      • #26
                        Ail, I got to say that sounds a bit strange to me. A small uni will have about 22-24 planets. Some may not be colonizable ever, so that coud drop down to maybe as low as 20. That is fine.
                        By turn 23 I would expect some where around 11 planets to colonized. So you would need 14 as a std number in most games. That could happen, but I can not say I recall seeing it. I will concede that it could happen, but I would say it is very rare. Many times you will need some terraform improvements to colonize some. If silis are in the game, it is usually worse as I tend to see more hostile planets, which slows down other races. Maybe on a lower setting than impossible, it would be easier, but I would think not as the AI loses it boost.
                        Anyway that is very early, but I never vote for myself unless I want to go to total war or the game is down to the final strokes. I sometimes for for myself or for the other guy to force total war, so no more votes take place and I do not have to be bothered with them.

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                        • #27
                          Originally posted by SiriusX
                          If I Remember correctly, in MOO 2 voting occurs only you've made contact with everyone.
                          That's not the only thing to it though. I often start in "advanced" mode - where everybody starts out with a half-dozen planets and some tech. If you're in the middle of the galaxy you're in contact with nearly everybody immediately and meet the remainder within a few turns.
                          Voting, however, doesn't commence for some time thereafter...

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                          • #28
                            Yeah, I there was a strategy from Moomin for fastest win by turn 7 which included winning by vote. I tried to do it but for unknow reason the first vote always occured for me on turn 26 (I had contact with everyone from turn 2). So there can be another undocumented factor for the first vote, may be added by the patch.
                            A 25 turns delay sounds reasonable ....
                            Against stupidity the very gods themselves contend in vain.

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                            • #29
                              Originally posted by vmxa1
                              Anyway that is very early, but I never vote for myself unless I want to go to total war or the game is down to the final strokes. I sometimes for for myself or for the other guy to force total war, so no more votes take place and I do not have to be bothered with them.
                              Hrmpf... I normally like winning by beeing elected. I always voted for myself if that was possible!
                              Only in this one game, it was a bit strange since everybody elected me.

                              You think it's unlikely that the AIs on impossible get 14 planets by turn 23? I'll do a test series with the Alt-Galaxy-cheat to find out about the likelyness of this...

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                              • #30
                                Today won a MoO2 small impossible at Turn 150 :=)
                                Planetary Council.. well I had 5 Votes and won.
                                Funny Game
                                Curse your sudden but inevitable betrayal!

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