I like building custom races...
Not alwyas the most effective, but I like playing what I think of as pirate races... these are races that have:
+20 ground combat
Telepath
(with various other +/- attributes, etc.)
I then research technologies like troops pods, transporters, tractor beams (these probably come before transporters)... and then troop combat techs.
I build ships with those techs, and then many copies of beam weapons, instead of stacking them in one slot... for example, instead of a stack of 12 mass drivers, I'd have 6 stacks of 2 mass drivers. This is so I can shoot small hits to try and immobilize your ship (rather than restroy it) for earlier combat - and then this good for only knocking out your shields for later combat. (So I can use a full in tact ship for the rest of combat).
In battle, I take your ships, and use them against you. If they have technology aboard, I scrap them for it, etc.
If I built a race with heavy-G, I can eventually take out the antaren ships too. Which is wonderful for a fun late game strategy.
one last thing... anyone notice that tractor beams are wonderfully effective against Antarens? If you immobilize their ship, they will almost certainly self-distruct. Its odd.
Not alwyas the most effective, but I like playing what I think of as pirate races... these are races that have:
+20 ground combat
Telepath
(with various other +/- attributes, etc.)
I then research technologies like troops pods, transporters, tractor beams (these probably come before transporters)... and then troop combat techs.
I build ships with those techs, and then many copies of beam weapons, instead of stacking them in one slot... for example, instead of a stack of 12 mass drivers, I'd have 6 stacks of 2 mass drivers. This is so I can shoot small hits to try and immobilize your ship (rather than restroy it) for earlier combat - and then this good for only knocking out your shields for later combat. (So I can use a full in tact ship for the rest of combat).
In battle, I take your ships, and use them against you. If they have technology aboard, I scrap them for it, etc.
If I built a race with heavy-G, I can eventually take out the antaren ships too. Which is wonderful for a fun late game strategy.
one last thing... anyone notice that tractor beams are wonderfully effective against Antarens? If you immobilize their ship, they will almost certainly self-distruct. Its odd.
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