Something I really am looking forward to is the elements of Civil Wars and Rebellions.
Having up to 32 empires in a game makes it seem like the universe will actually be an organism which expands and contracts. Plus it makes espionage more important for politique, rather then the old information / tech gatherer.
IMO a serious flaw in CivIII. Empires never contract unless through agression, which in not moddled after RL, especially for a game about the rise and fall of cultures. Giant empires tend to break-up.
Having up to 32 empires in a game makes it seem like the universe will actually be an organism which expands and contracts. Plus it makes espionage more important for politique, rather then the old information / tech gatherer.
IMO a serious flaw in CivIII. Empires never contract unless through agression, which in not moddled after RL, especially for a game about the rise and fall of cultures. Giant empires tend to break-up.
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