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  • #16
    Originally posted by Barshy
    Maybe you should copy and paste it on your site? The gamespy link is down.
    the article has been disabled as it wasn't supposed to go live until Sunday and it was discovered by intrepid fans poking about

    sorry about that, it'll be back on Sunday.

    and RE: combat, there is plenty to control, you are *not* just sitting back and watching it unless you choose to let the AI run it.
    Rantz Hoseley
    Art Director
    Quicksilver Software, Inc.

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    • #17
      I take it intrepid=nosy

      Rantz, you make all my worries disappear like sand in the wind. Thanks for keeping us all updated.

      Originally posted by Rantz


      the article has been disabled as it wasn't supposed to go live until Sunday and it was discovered by intrepid fans poking about

      sorry about that, it'll be back on Sunday.

      and RE: combat, there is plenty to control, you are *not* just sitting back and watching it unless you choose to let the AI run it.
      ----
      "I never let my schooling get in the way of my education" -Mark Twain

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      • #18
        Is the MOO3 combat going to be like Medieval: Total War real time combat, pace wise?

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        • #19
          Firaxis were already onto this...

          As we went through the assessment editing, adjusting and rework of the design in the beginning of the year, we shut up about what was going on. The truth being that we didn't want to say, "We're doing this," and then test it and find that it didn't solve the problem, so we'd have to say, "Sorry, that didn't work, we're now doing this." We wanted to get everything down to proven brass tacks before we started giving out details, so we could say, "This is going to be what you should expect in the game." The result was that we were too quiet for a while, and since nature abhors a vacuum, conspiracy theories ran amok.

          So now perhaps we can understand how wise Firaxis has been when it comes to being quiet about Civ 3 changes.
          Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
          Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.

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          • #20
            Originally posted by Barshy
            Is the MOO3 combat going to be like Medieval: Total War real time combat, pace wise?
            I haven't played medieval, but I have played shogun, and the pace is similar to that.
            Rantz Hoseley
            Art Director
            Quicksilver Software, Inc.

            Comment


            • #21
              Could they possibly squeeze any more ads into Gamespy?

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              • #22
                Rantz,

                Definately try Medieval: Total War when you get a moment (after MOO3 goes gold). It is MUCH improved over shogun. Watching the walls of a castle come down one piece at a time is worth the price of the game! (Yes, I am a sadist. How could you tell?)

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                • #23
                  I've been wanting to check out Med:TW, as well as a slew of other games like AoM, but time (obviously) simply hasn't been there.

                  I'm thinking after we ship I'm going to take a week off and do nothing but stay home and play games to catch up.
                  Rantz Hoseley
                  Art Director
                  Quicksilver Software, Inc.

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                  • #24
                    Sorry, Rantz, but that's nuts! If I were you, I would grab some honey and go play in the sun in the Caribean or Cancun or some such place for a week or so.

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                    • #25
                      Originally posted by Mongoose
                      Sorry, Rantz, but that's nuts! If I were you, I would grab some honey and go play in the sun in the Caribean or Cancun or some such place for a week or so.
                      I'd love for the wife and I to saddle up, go away to a tropical clime for a week or three, but with two other projects going alpha in january and 4 children age four and under, that is unlikely to happen for a while.

                      ah well, I'll console myself with some gaming mayhem
                      Rantz Hoseley
                      Art Director
                      Quicksilver Software, Inc.

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                      • #26
                        Sounds good Rantz, but if you play MTW, always, always remember to pillage BEFORE you burn.

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                        • #27
                          >>but with two other projects going alpha in january

                          What else are you working on Rantz?

                          Or is it top secret?
                          The foppish elf, fighting ithkul in a top hat and smoking jacket since 1885

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                          • #28
                            Originally posted by campfreddie
                            >>but with two other projects going alpha in january

                            What else are you working on Rantz?

                            Or is it top secret?
                            We're also working on a high-end company comand simulator for the US army, that allows commanders to train for commanding in assymteric incursions.

                            200-300 men moving around on your orders, plus OpFor, plus Civilians. Base spec is a 2 Ghz PIV and a Gig of ram with a GeForce 4.

                            It's a lot of fun, and we, as part of our deal with the army, actually own everything and can sell it as a retail piece of software after the project is complete (minus the security-level stuff) Hopefully, we'll find a smaller publisher that would be interested in bringing it to the public, since it is really a niche product. military enthusiasts and wargamers with really high end comp specs...

                            There's another project that hasn't been officially announced yet, and then we have the next round of projects that we're in the midst of negotiating.

                            busy busy busy...
                            Rantz Hoseley
                            Art Director
                            Quicksilver Software, Inc.

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                            • #29
                              Well...

                              Better busy than not. The military simulator sounds really good, too bad I don't have a PC that would run it, but by the time it's on the market (assuming it makes it) a few years from now I probably would have upgraded.

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                              • #30
                                Sound interesting. Army backing should make it nice and realistic, even once you've removed the 'security-level' CIA black helicopters and GM modified alien greys.


                                I hope I have a half decent computer by the time that gets released. I bet it'll make a change for people to complain about too high system requirements rather than too low ones

                                When can we expect an announcement on the other project? It's not MOM2 is it? (probably not, since Age of Wonder 2 is such a blatant rip-off of MOM...)
                                The foppish elf, fighting ithkul in a top hat and smoking jacket since 1885

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